A scrollable container with vertical and horizontal scrollbars.
AScrollArea should have expanding, or fixed size, or max size to be set in order to define it's sizing rules, as it's size cannot be defined by it's contents for obvious reasons.
FixedSize and Expanding stylesheet properties would work as expected. If neither of them is set, AScrollArea would occupy size by minimum size of it's contents, as a AViewContainer would do. In such case, you may restrict maximum size of AScrollArea with MaxSize property. AScrollArea will not exceed MaxSize, but also become actual scroll area, involving displaying scroll bars and handling scroll events. This behaviour is similar to Text.
Expanding is enabled by default. It can be disabled with ass::Expanding(0) property.
- Note
- Behaviour of vertical and horizontal axes are independent from each other. This behaviour is similar to Text.
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void | setSize (glm::ivec2 size) override |
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void | setContents (_< AView > content) |
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int | getContentMinimumWidth () override |
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int | getContentMinimumHeight () override |
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void | onPointerPressed (const APointerPressedEvent &event) override |
| Called on pointer (mouse) released event. More...
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void | onPointerReleased (const APointerReleasedEvent &event) override |
| Called on pointer (mouse) released event. More...
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void | setScroll (glm::uvec2 scroll) |
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void | setScrollX (unsigned scroll) |
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void | setScrollY (unsigned scroll) |
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void | setStickToEnd (bool stickToEnd) |
| Set stick to end. More...
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void | scroll (glm::ivec2 by) noexcept |
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void | scroll (int deltaByX, int deltaByY) noexcept |
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bool | onGesture (const glm::ivec2 &origin, const AGestureEvent &event) override |
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void | onScroll (const AScrollEvent &event) override |
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void | setScrollbarAppearance (ass::ScrollbarAppearance scrollbarAppearance) |
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void | scrollTo (const _< AView > &target, bool nearestBorder=true) |
| Scrolls to the specified target view. More...
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void | scrollTo (ARect< int > target, bool nearestBorder=true) |
| Scrolls to the specified rectangle area. More...
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void | setWheelScrollable (bool value) |
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const _< AView > & | contents () const noexcept |
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const _< AScrollbar > & | verticalScrollbar () const noexcept |
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const _< AScrollbar > & | horizontalScrollbar () const noexcept |
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glm::uvec2 | scroll () const noexcept |
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void | render (ARenderContext context) override |
| Draws this AView. Noone should call this function except rendering routine. More...
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void | onMouseEnter () override |
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void | onPointerMove (glm::vec2 pos, const APointerMoveEvent &event) override |
| Handles pointer hover events. More...
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void | onMouseLeave () override |
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void | onDpiChanged () override |
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void | onClickPrevented () override |
| Called on AWindowBase::preventClickOnPointerRelease. More...
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int | getContentMinimumWidth () override |
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int | getContentMinimumHeight () override |
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void | onPointerPressed (const APointerPressedEvent &event) override |
| Called on pointer (mouse) released event. More...
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void | onPointerDoubleClicked (const APointerPressedEvent &event) override |
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void | onPointerReleased (const APointerReleasedEvent &event) override |
| Called on pointer (mouse) released event. More...
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void | onScroll (const AScrollEvent &event) override |
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bool | onGesture (const glm::ivec2 &origin, const AGestureEvent &event) override |
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bool | consumesClick (const glm::ivec2 &pos) override |
| Determines whether this AView processes this click or passes it thru. More...
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void | setSize (glm::ivec2 size) override |
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void | setEnabled (bool enabled=true) override |
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auto | begin () const |
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auto | end () const |
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const AVector< _< AView > > & | getViews () const |
| Get all views of the container.
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const _unique< ALayout > & | getLayout () const noexcept |
| Get layout manager of the container.
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virtual _< AView > | getViewAt (glm::ivec2 pos, ABitField< AViewLookupFlags > flags=AViewLookupFlags::NONE) const noexcept |
| Finds first direct child view under position. More...
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_< AView > | getViewAtRecursive (glm::ivec2 pos, ABitField< AViewLookupFlags > flags=AViewLookupFlags::NONE) const noexcept |
| Acts as AViewContainerBase::getViewAt but recursively (may include non-direct child). More...
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template<aui::predicate< _< AView > > Callback> |
bool | getViewAtRecursive (glm::ivec2 pos, const Callback &callback, ABitField< AViewLookupFlags > flags=AViewLookupFlags::NONE) |
| Acts as AViewContainerBase::getViewAtRecursive but calls a callback instead of returning value. More...
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template<aui::predicate< _< AView > > Callback> |
bool | visitsViewRecursive (Callback &&callback, ABitField< AViewLookupFlags > flags=AViewLookupFlags::NONE) |
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template<typename T > |
_< T > | getViewAtRecursiveOfType (glm::ivec2 pos, ABitField< AViewLookupFlags > flags=AViewLookupFlags::NONE) |
| Acts as AViewContainerBase::getViewAtRecursive but finds a view castable to specified template type. More...
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void | setFocusChainTarget (_weak< AView > target) |
| Set focus chain target. More...
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_< AView > | focusChainTarget () |
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void | applyGeometryToChildrenIfNecessary () |
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void | onKeyDown (AInput::Key key) override |
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void | onKeyRepeat (AInput::Key key) override |
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void | onKeyUp (AInput::Key key) override |
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void | onCharEntered (char16_t c) override |
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bool | capturesFocus () override |
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const ASmallVector< PointerEventsMapping, 1 > & | pointerEventsMapping () const noexcept |
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void | forceUpdateLayoutRecursively () override |
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void | markMinContentSizeInvalid () override |
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void | markPixelDataInvalid (ARect< int > invalidArea) override |
| A view requests to redraw it and passes it's coords relative to this. More...
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void | redraw () |
| Request window manager to redraw this AView.
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AWindowBase * | getWindow () const |
| Determines window which this AView belongs to. More...
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virtual void | drawStencilMask (ARenderContext ctx) |
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virtual void | postRender (ARenderContext ctx) |
| Performs post-draw routines of this AView. Noone should call this function except rendering routine. More...
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void | popStencilIfNeeded (ARenderContext ctx) |
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const AVector< AString > & | getAssNames () const noexcept |
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glm::ivec2 | getPosition () const noexcept |
| Top left corner's position relative to top left corner's position of the parent AView.
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glm::ivec2 | getCenterPointInWindow () const noexcept |
| The center point position of the view relatively to top left corner of the window. More...
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glm::ivec2 | getSize () const noexcept |
| Size, including content area, border and padding.
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glm::ivec2 | getMinSize () const noexcept |
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void | setMinSize (glm::ivec2 minSize) noexcept |
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void | setExtraStylesheet (_< AStylesheet > extraStylesheet) |
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void | setExtraStylesheet (AStylesheet &&extraStylesheet) |
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const _< AStylesheet > & | extraStylesheet () const noexcept |
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AOverflow | getOverflow () const |
| Determines whether display graphics that go out of the bounds of this AView or not.
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void | setOverflow (AOverflow overflow) |
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AOverflowMask | getOverflowMask () const |
| Controls how does the overflow (stencil) mask is produced.
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void | setOverflowMask (AOverflowMask overflow) |
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float | getBorderRadius () const |
| border-radius, specified in ASS.
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void | setBorderRadius (float radius) |
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int | getWidth () const |
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int | getHeight () const |
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int | getTotalOccupiedWidth () const |
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int | getTotalOccupiedHeight () const |
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glm::ivec2 | getMinimumSizePlusMargin () |
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const ABoxFields & | getMargin () |
| Returns the margin. More...
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void | setMargin (const ABoxFields &margin) |
| Sets the margin. More...
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const ABoxFields & | getPadding () |
| Returns the padding. More...
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void | setPadding (const ABoxFields &padding) |
| Sets the padding. More...
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virtual AString | debugString () const |
| String which helps to identify this object in debug string output (i.e., for logging)
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int | getTotalFieldHorizontal () const |
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int | getTotalFieldVertical () const |
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glm::ivec2 | getTotalFieldSize () const |
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AViewContainerBase * | getParent () const |
| Parent AView.
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const AOptional< ACursor > & | getCursor () const |
| Determines shape which should pointer take when it's above this AView.
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void | setCursor (AOptional< ACursor > cursor) |
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glm::ivec2 | getContentMinimumSize () noexcept |
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bool | isContentMinimumSizeInvalidated () noexcept |
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bool | hasFocus () const |
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virtual int | getMinimumWidth () |
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virtual int | getMinimumHeight () |
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glm::ivec2 | getMinimumSize () |
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void | setMaxSize (const glm::ivec2 &maxSize) |
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const glm::ivec2 & | getMaxSize () const |
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int | getContentWidth () const |
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int | getContentHeight () const |
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const glm::ivec2 & | getExpanding () const |
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void | setExpanding (glm::ivec2 expanding) |
| Changes the expanding of view. More...
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void | setExpanding (int expanding) |
| Changes the expanding of view. More...
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void | setExpanding () |
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const _< AAnimator > & | getAnimator () const |
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void | setAnimator (const _< AAnimator > &animator) |
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void | getTransform (glm::mat4 &transform) const |
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int | getExpandingHorizontal () const |
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int | getExpandingVertical () const |
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aui::float_within_0_1 | getOpacity () const |
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void | setOpacity (aui::float_within_0_1 opacity) |
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virtual void | setPosition (glm::ivec2 position) |
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void | setSizeForced (glm::ivec2 size) |
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virtual void | setGeometry (int x, int y, int width, int height) |
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void | setGeometry (const glm::ivec2 &position, const glm::ivec2 &size) |
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bool | isBlockClicksWhenPressed () const noexcept |
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void | setBlockClicksWhenPressed (bool value) noexcept |
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const glm::ivec2 & | getFixedSize () |
| Fixed size. More...
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void | setFixedSize (glm::ivec2 size) |
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bool | isMouseHover () const noexcept |
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bool | isPressed () const noexcept |
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bool | isPressed (APointerIndex index) const noexcept |
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bool | isEnabled () const noexcept |
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bool | isFocused () const |
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bool | isMouseEntered () const |
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Visibility | getVisibility () const |
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Visibility | getVisibilityRecursive () const |
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void | setVisibility (Visibility visibility) noexcept |
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void | setVisible (bool visible) noexcept |
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MouseCollisionPolicy | getMouseCollisionPolicy () const |
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void | setMouseCollisionPolicy (MouseCollisionPolicy mouseCollisionPolicy) |
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void | click () |
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void | pack () |
| Sets minimal size.
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void | focus (bool needFocusChainUpdate=true) |
| Requests focus for this AView. More...
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bool | hasIndirectParent (const _< AView > &v) |
| Checks if the specified view is an indirect parent of this view.
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glm::ivec2 | getPositionInWindow () const |
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void | addAssName (const AString &assName) |
| Adds an ASS class to this AView. More...
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void | removeAssName (const AString &assName) |
| Removes an ASS class to this AView. More...
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AView & | operator<< (const AString &assName) |
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const _< AAssHelper > & | getAssHelper () const |
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const ass::PropertyListRecursive & | getCustomAss () const |
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void | setCustomStyle (ass::PropertyListRecursive rule) |
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void | ensureAssUpdated () |
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_< AView > | sharedPtr () |
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_weak< AView > | weakPtr () |
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virtual void | onFocusAcquired () |
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virtual void | onFocusLost () |
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virtual bool | handlesNonMouseNavigation () |
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void | setDisabled (bool disabled=true) |
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void | updateEnableState () |
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void | enable () |
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void | disable () |
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void | operator+ (ass::PropertyListRecursive rule) |
| Helper function for kAUI.h:with_style.
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void | invalidateStateStyles () |
| Updates state selectors for ASS. More...
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virtual bool | wantsTouchscreenKeyboard () |
| Returns true if view is textfield-like view which requires touchscreen keyboard when clicked.
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void | setSkipUntilLayoutUpdate (bool skipUntilLayoutUpdate) |
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void | setFloating (AFloat f) noexcept |
| Set floating value for AText.
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AFloat | getFloating () const noexcept |
| Floating value for AText.
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_< AObject > | sharedPtr () |
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_weak< AObject > | weakPtr () |
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void | clearSignals () noexcept |
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template<AAnySignal Signal, ACompatibleSlotFor< Signal > Function> |
void | connect (Signal &signal, Function &&function) |
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void | setSignalsEnabled (bool enabled) |
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bool | isSignalsEnabled () const noexcept |
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template<ASignalInvokable T> |
void | operator^ (T &&t) |
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_< AAbstractThread > | getThread () const |
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bool | isSlotsCallsOnlyOnMyThread () const noexcept |
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void | setSlotsCallsOnlyOnMyThread (bool slotsCallsOnlyOnMyThread) |
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| noncopyable (const noncopyable &)=delete |
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noncopyable & | operator= (const noncopyable &)=delete |
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| AScrollArea (const Builder &builder) |
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void | drawView (const _< AView > &view, ARenderContext contextOfTheContainer) |
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template<typename Iterator > |
void | drawViews (Iterator begin, Iterator end, ARenderContext contextPassedToContainer) |
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void | invalidateAllStyles () override |
| Invalidates all styles, causing to iterate over all rules in global and parent stylesheets. More...
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void | onViewGraphSubtreeChanged () override |
| Called when direct or indirect parent has changed. More...
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void | invalidateAssHelper () override |
| Resets mAssHelper. More...
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void | setViews (AVector< _< AView > > views) |
| Replace views.
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void | addViewCustomLayout (const _< AView > &view) |
| Adds view to container without exposing it to the layout manager. More...
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void | addViews (AVector< _< AView > > views) |
| Add all views from vector.
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void | addView (const _< AView > &view) |
| Add view to the container.
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void | addView (size_t index, const _< AView > &view) |
| Add view at specific index to the container.
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void | removeView (const _< AView > &view) |
| Remove view from the container.
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void | removeView (AView *view) |
| Remove view from the container.
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void | removeView (size_t index) |
| Remove view from the container at specified index.
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void | removeAllViews () |
| Remove all views from container.
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void | setContents (const _< AViewContainer > &container) |
| Moves (like via std::move) all children and layout of the specified container to this container. More...
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void | setLayout (_unique< ALayout > layout) |
| Set new layout manager for this AViewContainerBase. DESTROYS OLD LAYOUT MANAGER WITH ITS VIEWS!!!
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void | renderChildren (ARenderContext contextPassedToContainer) |
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virtual void | applyGeometryToChildren () |
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bool | transformGestureEventsToDesktop (const glm::ivec2 &origin, const AGestureEvent &event) |
| Converts touch screen events to desktop. More...
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void | applyAssRule (const ass::PropertyList &propertyList) |
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void | applyAssRule (const ass::PropertyListRecursive &propertyList) |
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virtual AMenuModel | composeContextMenu () |
| Produce context (right click) menu. More...
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virtual void | commitStyle () |
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void | setThread (_< AAbstractThread > thread) |
| Set thread of the object.
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static void | disconnect () |
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template<AAnySignal Signal, aui::derived_from< AObject > Object, ACompatibleSlotFor< Signal > Function> |
static void | connect (Signal &signal, Object *object, Function &&function) |
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template<AAnySignal Signal, aui::derived_from< AObject > Object, ACompatibleSlotFor< Signal > Function> |
static void | connect (Signal &signal, Object &object, Function &&function) |
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template<AAnySignal Signal, aui::derived_from< AObject > Object, ACompatibleSlotFor< Signal > Function> |
static void | connect (Signal &signal, _< Object > object, Function &&function) |
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static void | moveToThread (aui::no_escape< AObject > object, _< AAbstractThread > thread) |
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emits | childrenChanged |
| Emitted when addView(s)/removeView/setLayout was called.
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emits | viewGraphSubtreeChanged |
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emits< bool > | hoveredState |
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emits | mouseEnter |
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emits | mouseLeave |
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emits< bool, APointerIndex > | pressedState |
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emits< APointerIndex > | pressed |
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emits< APointerIndex > | released |
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emits< bool > | enabledState |
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emits | enabled |
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emits | disabled |
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emits< APointerIndex > | clickedButton |
| Some mouse button clicked.
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emits | clicked |
| Left mouse button clicked.
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emits< glm::ivec2 > | positionChanged |
| Position changed.
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emits< glm::ivec2 > | sizeChanged |
| Size changed.
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emits< glm::ivec2, glm::ivec2 > | geometryChanged |
| Geometry (position and size) changed.
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emits< glm::ivec2 > | expandingChanged |
| Expanding changed.
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emits< Visibility > | visibilityChanged |
| Visibility changed.
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emits< glm::ivec2 > | scrolled |
| Scroll event.
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emits< AInput::Key > | keyPressed |
| Keyboard key pressed.
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emits< AInput::Key > | keyReleased |
| Keyboard key released.
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emits | clickedRight |
| Right mouse button clicked.
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emits | clickedRightOrLongPressed |
| Right mouse button clicked or long press gesture applied.
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emits< APointerIndex > | doubleClicked |
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emits | customCssPropertyChanged |
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emits< bool > | focusState |
| Focus state changed. More...
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emits | focusAcquired |
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emits | focusLost |
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emits< _< AView > > | childFocused |
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AVector< _< AView > > | mViews |
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bool | mWantsLayoutUpdate = true |
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glm::ivec2 | mLastLayoutUpdateSize {0, 0} |
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AViewContainerBase * | mParent = nullptr |
| Parent AView.
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std::array< ass::prop::IPropertyBase *, int(ass::prop::PropertySlot::COUNT)> | mAss |
| Drawing list, or baking drawing commands so that you don't have to parse the ASS every time.
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ass::PropertyListRecursive | mCustomStyleRule |
| Custom ASS Rules.
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AOptional< ACursor > | mCursor = ACursor::DEFAULT |
| Determines shape which should pointer take when it's above this AView.
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glm::ivec2 | mPosition = { 0, 0 } |
| Top left corner's position relative to top left corner's position of the parent AView.
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glm::ivec2 | mSize = { 20, 20 } |
| Size, including content area, border and padding.
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glm::ivec2 | mExpanding = {0, 0} |
| Expansion coefficient. Hints layout manager how much this AView should be extended relative to other AViews in the same container. More...
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AOptional< glm::ivec2 > | mCachedMinContentSize |
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bool | mMarkedMinContentSizeInvalid = false |
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bool | mRedrawRequested = false |
| Redraw requested flag for this particular view/. More...
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glm::ivec2 | mMinSize = {0, 0} |
| Minimal size.
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glm::ivec2 | mMaxSize = {0x7fffffff, 0x7fffffff} |
| Maximal size.
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glm::ivec2 | mFixedSize = {0, 0} |
| Fixed size.
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ABoxFields | mMargin |
| Margin, which defines the spacing around this AView. Processed by the layout manager.
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ABoxFields | mPadding |
| Padding, which defines the spacing around content area inside the view. Processed by AView implementation.
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AVector< AString > | mAssNames |
| ASS class names. More...
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bool | mSkipUntilLayoutUpdate = true |
| If set to true, AViewContainer is obligated ignore this view. This value is set to false by AView::setGeometry. More...
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