AUI Framework
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Cross-platform module-based framework for developing C++20 desktop applications
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A trivial modifiable view that represents a set of views. More...
A trivial modifiable view that represents a set of views.
AViewContainer can store, render, resize, provide events to and handle the child views.
AViewContainer does not control the position and size of the child views by itself; instead, it delegates that responsibility to it's layout manager.
Since AViewContainer is an instance of AView, AViewContainer can handle AViewContainers recursively, thus, making possible complex UI by nested AViewContainers with different layout managers.
Public Member Functions | |
void | addView (const _< AView > &view) |
Add view to the container. | |
void | addView (size_t index, const _< AView > &view) |
Add view at specific index to the container. | |
void | addViews (AVector< _< AView > > views) |
Add all views from vector. | |
void | addViewCustomLayout (const _< AView > &view) |
Adds view to container without exposing it to the layout manager. More... | |
void | removeView (const _< AView > &view) |
Remove view from the container. | |
void | removeView (AView *view) |
Remove view from the container. | |
void | removeView (size_t index) |
Remove view from the container at specified index. | |
void | removeAllViews () |
Remove all views from container. | |
void | setViews (AVector< _< AView > > views) |
Replace views. | |
void | setContents (const _< AViewContainer > &container) |
Moves (like via std::move) all children and layout of the specified container to this container. More... | |
const _unique< ALayout > & | getLayout () const noexcept |
Get layout manager of the container. | |
void | setLayout (_unique< ALayout > layout) |
Set new layout manager for this AViewContainerBase. DESTROYS OLD LAYOUT MANAGER WITH ITS VIEWS!!! | |
Public Member Functions inherited from AViewContainerBase | |
void | render (ARenderContext context) override |
Draws this AView. Noone should call this function except rendering routine. More... | |
void | onMouseEnter () override |
void | onPointerMove (glm::vec2 pos, const APointerMoveEvent &event) override |
Handles pointer hover events. More... | |
void | onMouseLeave () override |
void | onDpiChanged () override |
void | onClickPrevented () override |
Called on AWindowBase::preventClickOnPointerRelease. More... | |
int | getContentMinimumWidth () override |
int | getContentMinimumHeight () override |
void | onPointerPressed (const APointerPressedEvent &event) override |
Called on pointer (mouse) released event. More... | |
void | onPointerDoubleClicked (const APointerPressedEvent &event) override |
void | onPointerReleased (const APointerReleasedEvent &event) override |
Called on pointer (mouse) released event. More... | |
void | onScroll (const AScrollEvent &event) override |
bool | onGesture (const glm::ivec2 &origin, const AGestureEvent &event) override |
bool | consumesClick (const glm::ivec2 &pos) override |
Determines whether this AView processes this click or passes it thru. More... | |
void | setSize (glm::ivec2 size) override |
void | setEnabled (bool enabled=true) override |
auto | begin () const |
auto | end () const |
const AVector< _< AView > > & | getViews () const |
Get all views of the container. | |
const _unique< ALayout > & | getLayout () const noexcept |
Get layout manager of the container. | |
virtual _< AView > | getViewAt (glm::ivec2 pos, ABitField< AViewLookupFlags > flags=AViewLookupFlags::NONE) const noexcept |
Finds first direct child view under position. More... | |
_< AView > | getViewAtRecursive (glm::ivec2 pos, ABitField< AViewLookupFlags > flags=AViewLookupFlags::NONE) const noexcept |
Acts as AViewContainerBase::getViewAt but recursively (may include non-direct child). More... | |
template<aui::predicate< _< AView > > Callback> | |
bool | getViewAtRecursive (glm::ivec2 pos, const Callback &callback, ABitField< AViewLookupFlags > flags=AViewLookupFlags::NONE) |
Acts as AViewContainerBase::getViewAtRecursive but calls a callback instead of returning value. More... | |
template<aui::predicate< _< AView > > Callback> | |
bool | visitsViewRecursive (Callback &&callback, ABitField< AViewLookupFlags > flags=AViewLookupFlags::NONE) |
template<typename T > | |
_< T > | getViewAtRecursiveOfType (glm::ivec2 pos, ABitField< AViewLookupFlags > flags=AViewLookupFlags::NONE) |
Acts as AViewContainerBase::getViewAtRecursive but finds a view castable to specified template type. More... | |
void | setFocusChainTarget (_weak< AView > target) |
Set focus chain target. More... | |
_< AView > | focusChainTarget () |
void | applyGeometryToChildrenIfNecessary () |
void | onKeyDown (AInput::Key key) override |
void | onKeyRepeat (AInput::Key key) override |
void | onKeyUp (AInput::Key key) override |
void | onCharEntered (char16_t c) override |
bool | capturesFocus () override |
const ASmallVector< PointerEventsMapping, 1 > & | pointerEventsMapping () const noexcept |
void | forceUpdateLayoutRecursively () override |
void | markMinContentSizeInvalid () override |
void | markPixelDataInvalid (ARect< int > invalidArea) override |
A view requests to redraw it and passes it's coords relative to this. More... | |
Public Member Functions inherited from AView | |
void | redraw () |
Request window manager to redraw this AView. | |
AWindowBase * | getWindow () const |
Determines window which this AView belongs to. More... | |
virtual void | drawStencilMask (ARenderContext ctx) |
virtual void | postRender (ARenderContext ctx) |
Performs post-draw routines of this AView. Noone should call this function except rendering routine. More... | |
void | popStencilIfNeeded (ARenderContext ctx) |
const AVector< AString > & | getAssNames () const noexcept |
glm::ivec2 | getPosition () const noexcept |
Top left corner's position relative to top left corner's position of the parent AView. | |
glm::ivec2 | getCenterPointInWindow () const noexcept |
The center point position of the view relatively to top left corner of the window. More... | |
glm::ivec2 | getSize () const noexcept |
Size, including content area, border and padding. | |
glm::ivec2 | getMinSize () const noexcept |
void | setMinSize (glm::ivec2 minSize) noexcept |
void | setExtraStylesheet (_< AStylesheet > extraStylesheet) |
void | setExtraStylesheet (AStylesheet &&extraStylesheet) |
const _< AStylesheet > & | extraStylesheet () const noexcept |
AOverflow | getOverflow () const |
Determines whether display graphics that go out of the bounds of this AView or not. | |
void | setOverflow (AOverflow overflow) |
AOverflowMask | getOverflowMask () const |
Controls how does the overflow (stencil) mask is produced. | |
void | setOverflowMask (AOverflowMask overflow) |
float | getBorderRadius () const |
border-radius, specified in ASS. | |
void | setBorderRadius (float radius) |
int | getWidth () const |
int | getHeight () const |
int | getTotalOccupiedWidth () const |
int | getTotalOccupiedHeight () const |
glm::ivec2 | getMinimumSizePlusMargin () |
const ABoxFields & | getMargin () |
Returns the margin. More... | |
void | setMargin (const ABoxFields &margin) |
Sets the margin. More... | |
const ABoxFields & | getPadding () |
Returns the padding. More... | |
void | setPadding (const ABoxFields &padding) |
Sets the padding. More... | |
virtual AString | debugString () const |
String which helps to identify this object in debug string output (i.e., for logging) | |
int | getTotalFieldHorizontal () const |
int | getTotalFieldVertical () const |
glm::ivec2 | getTotalFieldSize () const |
AViewContainerBase * | getParent () const |
Parent AView. | |
const AOptional< ACursor > & | getCursor () const |
Determines shape which should pointer take when it's above this AView. | |
void | setCursor (AOptional< ACursor > cursor) |
glm::ivec2 | getContentMinimumSize () noexcept |
bool | isContentMinimumSizeInvalidated () noexcept |
bool | hasFocus () const |
virtual int | getMinimumWidth () |
virtual int | getMinimumHeight () |
glm::ivec2 | getMinimumSize () |
void | setMaxSize (const glm::ivec2 &maxSize) |
const glm::ivec2 & | getMaxSize () const |
int | getContentWidth () const |
int | getContentHeight () const |
const glm::ivec2 & | getExpanding () const |
void | setExpanding (glm::ivec2 expanding) |
Changes the expanding of view. More... | |
void | setExpanding (int expanding) |
Changes the expanding of view. More... | |
void | setExpanding () |
const _< AAnimator > & | getAnimator () const |
void | setAnimator (const _< AAnimator > &animator) |
void | getTransform (glm::mat4 &transform) const |
int | getExpandingHorizontal () const |
int | getExpandingVertical () const |
aui::float_within_0_1 | getOpacity () const |
void | setOpacity (aui::float_within_0_1 opacity) |
virtual void | setPosition (glm::ivec2 position) |
void | setSizeForced (glm::ivec2 size) |
virtual void | setGeometry (int x, int y, int width, int height) |
void | setGeometry (const glm::ivec2 &position, const glm::ivec2 &size) |
bool | isBlockClicksWhenPressed () const noexcept |
void | setBlockClicksWhenPressed (bool value) noexcept |
const glm::ivec2 & | getFixedSize () |
Fixed size. More... | |
void | setFixedSize (glm::ivec2 size) |
bool | isMouseHover () const noexcept |
bool | isPressed () const noexcept |
bool | isPressed (APointerIndex index) const noexcept |
bool | isEnabled () const noexcept |
bool | isFocused () const |
bool | isMouseEntered () const |
Visibility | getVisibility () const |
Visibility | getVisibilityRecursive () const |
void | setVisibility (Visibility visibility) noexcept |
void | setVisible (bool visible) noexcept |
MouseCollisionPolicy | getMouseCollisionPolicy () const |
void | setMouseCollisionPolicy (MouseCollisionPolicy mouseCollisionPolicy) |
void | click () |
void | pack () |
Sets minimal size. | |
void | focus (bool needFocusChainUpdate=true) |
Requests focus for this AView. More... | |
bool | hasIndirectParent (const _< AView > &v) |
Checks if the specified view is an indirect parent of this view. | |
glm::ivec2 | getPositionInWindow () const |
void | addAssName (const AString &assName) |
Adds an ASS class to this AView. More... | |
void | removeAssName (const AString &assName) |
Removes an ASS class to this AView. More... | |
AView & | operator<< (const AString &assName) |
const _< AAssHelper > & | getAssHelper () const |
const ass::PropertyListRecursive & | getCustomAss () const |
void | setCustomStyle (ass::PropertyListRecursive rule) |
void | ensureAssUpdated () |
_< AView > | sharedPtr () |
_weak< AView > | weakPtr () |
virtual void | onFocusAcquired () |
virtual void | onFocusLost () |
virtual bool | handlesNonMouseNavigation () |
void | setDisabled (bool disabled=true) |
void | updateEnableState () |
void | enable () |
void | disable () |
void | operator+ (ass::PropertyListRecursive rule) |
Helper function for kAUI.h:with_style. | |
void | invalidateStateStyles () |
Updates state selectors for ASS. More... | |
virtual bool | wantsTouchscreenKeyboard () |
Returns true if view is textfield-like view which requires touchscreen keyboard when clicked. | |
void | setSkipUntilLayoutUpdate (bool skipUntilLayoutUpdate) |
void | setFloating (AFloat f) noexcept |
Set floating value for AText. | |
AFloat | getFloating () const noexcept |
Floating value for AText. | |
Public Member Functions inherited from AObject | |
_< AObject > | sharedPtr () |
_weak< AObject > | weakPtr () |
void | clearSignals () noexcept |
template<AAnySignal Signal, ACompatibleSlotFor< Signal > Function> | |
void | connect (Signal &signal, Function &&function) |
void | setSignalsEnabled (bool enabled) |
bool | isSignalsEnabled () const noexcept |
template<ASignalInvokable T> | |
void | operator^ (T &&t) |
_< AAbstractThread > | getThread () const |
bool | isSlotsCallsOnlyOnMyThread () const noexcept |
void | setSlotsCallsOnlyOnMyThread (bool slotsCallsOnlyOnMyThread) |
Public Member Functions inherited from aui::noncopyable | |
noncopyable (const noncopyable &)=delete | |
noncopyable & | operator= (const noncopyable &)=delete |
Additional Inherited Members | |
Static Public Member Functions inherited from AObject | |
static void | disconnect () |
template<AAnySignal Signal, aui::derived_from< AObject > Object, ACompatibleSlotFor< Signal > Function> | |
static void | connect (Signal &signal, Object *object, Function &&function) |
template<AAnySignal Signal, aui::derived_from< AObject > Object, ACompatibleSlotFor< Signal > Function> | |
static void | connect (Signal &signal, Object &object, Function &&function) |
template<AAnySignal Signal, aui::derived_from< AObject > Object, ACompatibleSlotFor< Signal > Function> | |
static void | connect (Signal &signal, _< Object > object, Function &&function) |
static void | moveToThread (aui::no_escape< AObject > object, _< AAbstractThread > thread) |
Signals and public fields inherited from AViewContainerBase | |
emits | childrenChanged |
Emitted when addView(s)/removeView/setLayout was called. | |
Signals and public fields inherited from AView | |
emits | viewGraphSubtreeChanged |
emits< bool > | hoveredState |
emits | mouseEnter |
emits | mouseLeave |
emits< bool, APointerIndex > | pressedState |
emits< APointerIndex > | pressed |
emits< APointerIndex > | released |
emits< bool > | enabledState |
emits | enabled |
emits | disabled |
emits< APointerIndex > | clickedButton |
Some mouse button clicked. | |
emits | clicked |
Left mouse button clicked. | |
emits< glm::ivec2 > | positionChanged |
Position changed. | |
emits< glm::ivec2 > | sizeChanged |
Size changed. | |
emits< glm::ivec2, glm::ivec2 > | geometryChanged |
Geometry (position and size) changed. | |
emits< glm::ivec2 > | expandingChanged |
Expanding changed. | |
emits< Visibility > | visibilityChanged |
Visibility changed. | |
emits< glm::ivec2 > | scrolled |
Scroll event. | |
emits< AInput::Key > | keyPressed |
Keyboard key pressed. | |
emits< AInput::Key > | keyReleased |
Keyboard key released. | |
emits | clickedRight |
Right mouse button clicked. | |
emits | clickedRightOrLongPressed |
Right mouse button clicked or long press gesture applied. | |
emits< APointerIndex > | doubleClicked |
emits | customCssPropertyChanged |
emits< bool > | focusState |
Focus state changed. More... | |
emits | focusAcquired |
emits | focusLost |
emits< _< AView > > | childFocused |
Protected Member Functions inherited from AViewContainerBase | |
void | drawView (const _< AView > &view, ARenderContext contextOfTheContainer) |
template<typename Iterator > | |
void | drawViews (Iterator begin, Iterator end, ARenderContext contextPassedToContainer) |
void | invalidateAllStyles () override |
Invalidates all styles, causing to iterate over all rules in global and parent stylesheets. More... | |
void | onViewGraphSubtreeChanged () override |
Called when direct or indirect parent has changed. More... | |
void | invalidateAssHelper () override |
Resets mAssHelper. More... | |
void | setViews (AVector< _< AView > > views) |
Replace views. | |
void | addViewCustomLayout (const _< AView > &view) |
Adds view to container without exposing it to the layout manager. More... | |
void | addViews (AVector< _< AView > > views) |
Add all views from vector. | |
void | addView (const _< AView > &view) |
Add view to the container. | |
void | addView (size_t index, const _< AView > &view) |
Add view at specific index to the container. | |
void | removeView (const _< AView > &view) |
Remove view from the container. | |
void | removeView (AView *view) |
Remove view from the container. | |
void | removeView (size_t index) |
Remove view from the container at specified index. | |
void | removeAllViews () |
Remove all views from container. | |
void | setContents (const _< AViewContainer > &container) |
Moves (like via std::move) all children and layout of the specified container to this container. More... | |
void | setLayout (_unique< ALayout > layout) |
Set new layout manager for this AViewContainerBase. DESTROYS OLD LAYOUT MANAGER WITH ITS VIEWS!!! | |
void | renderChildren (ARenderContext contextPassedToContainer) |
virtual void | applyGeometryToChildren () |
Protected Member Functions inherited from AView | |
bool | transformGestureEventsToDesktop (const glm::ivec2 &origin, const AGestureEvent &event) |
Converts touch screen events to desktop. More... | |
void | applyAssRule (const ass::PropertyList &propertyList) |
void | applyAssRule (const ass::PropertyListRecursive &propertyList) |
virtual AMenuModel | composeContextMenu () |
Produce context (right click) menu. More... | |
virtual void | commitStyle () |
Protected Member Functions inherited from AObject | |
void | setThread (_< AAbstractThread > thread) |
Set thread of the object. | |
Protected Attributes inherited from AViewContainerBase | |
AVector< _< AView > > | mViews |
bool | mWantsLayoutUpdate = true |
glm::ivec2 | mLastLayoutUpdateSize {0, 0} |
Protected Attributes inherited from AView | |
AViewContainerBase * | mParent = nullptr |
Parent AView. | |
std::array< ass::prop::IPropertyBase *, int(ass::prop::PropertySlot::COUNT)> | mAss |
Drawing list, or baking drawing commands so that you don't have to parse the ASS every time. | |
ass::PropertyListRecursive | mCustomStyleRule |
Custom ASS Rules. | |
AOptional< ACursor > | mCursor = ACursor::DEFAULT |
Determines shape which should pointer take when it's above this AView. | |
glm::ivec2 | mPosition = { 0, 0 } |
Top left corner's position relative to top left corner's position of the parent AView. | |
glm::ivec2 | mSize = { 20, 20 } |
Size, including content area, border and padding. | |
glm::ivec2 | mExpanding = {0, 0} |
Expansion coefficient. Hints layout manager how much this AView should be extended relative to other AViews in the same container. More... | |
AOptional< glm::ivec2 > | mCachedMinContentSize |
bool | mMarkedMinContentSizeInvalid = false |
bool | mRedrawRequested = false |
Redraw requested flag for this particular view/. More... | |
glm::ivec2 | mMinSize = {0, 0} |
Minimal size. | |
glm::ivec2 | mMaxSize = {0x7fffffff, 0x7fffffff} |
Maximal size. | |
glm::ivec2 | mFixedSize = {0, 0} |
Fixed size. | |
ABoxFields | mMargin |
Margin, which defines the spacing around this AView. Processed by the layout manager. | |
ABoxFields | mPadding |
Padding, which defines the spacing around content area inside the view. Processed by AView implementation. | |
AVector< AString > | mAssNames |
ASS class names. More... | |
bool | mSkipUntilLayoutUpdate = true |
If set to true, AViewContainer is obligated ignore this view. This value is set to false by AView::setGeometry. More... | |
Adds view to container without exposing it to the layout manager.
User is obligated to manage view's layout by themselves. Implement applyGeometryToChildren() to do so.
View is not visible until it's layout is determined.
void AViewContainerBase::setContents | ( | const _< AViewContainer > & | container | ) |
Moves (like via std::move) all children and layout of the specified container to this container.
container | container. Must be pure AViewContainer (cannot be a derivative from AViewContainer). |
#include <AUI/View/AViewContainer.h>