AUI Framework
master
Cross-platform base for C++ UI apps
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Base class for all properties.
#include <AUI/ASS/Property/IPropertyBase.h>
Public Member Functions# | |
virtual void | applyFor (AView *view) |
virtual void | renderFor (AView *view, const ARenderContext &ctx) |
virtual bool | isNone () |
virtual PropertySlot | getPropertySlot () const |
virtual void | updateInvalidPixelRect (ARect< int > &invalidRect) const |