AUI Framework
master
Cross-platform module-based framework for developing C++20 desktop applications
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Base class for all layout managers. More...
Base class for all layout managers.
Public Member Functions | |
virtual void | onResize (int x, int y, int width, int height)=0 |
virtual void | addView (const _< AView > &view, AOptional< size_t > index=std::nullopt)=0 |
Attaches view to the layout. More... | |
virtual void | removeView (aui::no_escape< AView > view, size_t index)=0 |
Detaches view from the layout. More... | |
virtual int | getMinimumWidth ()=0 |
virtual int | getMinimumHeight ()=0 |
virtual AVector< _< AView > > | getAllViews ()=0 |
Visits all views in the layout. More... | |
virtual ALayoutDirection | getLayoutDirection () |
virtual void | setSpacing (int spacing) |
Layout spacing. More... | |
Public Member Functions inherited from AObject | |
_< AObject > | sharedPtr () |
_weak< AObject > | weakPtr () |
void | clearSignals () noexcept |
template<AAnySignal Signal, ACompatibleSlotFor< Signal > Function> | |
void | connect (Signal &signal, Function &&function) |
void | setSignalsEnabled (bool enabled) |
bool | isSignalsEnabled () const noexcept |
template<ASignalInvokable T> | |
void | operator^ (T &&t) |
_< AAbstractThread > | getThread () const |
bool | isSlotsCallsOnlyOnMyThread () const noexcept |
void | setSlotsCallsOnlyOnMyThread (bool slotsCallsOnlyOnMyThread) |
Public Member Functions inherited from aui::noncopyable | |
noncopyable (const noncopyable &)=delete | |
noncopyable & | operator= (const noncopyable &)=delete |
Additional Inherited Members | |
Static Public Member Functions inherited from AObject | |
static void | disconnect () |
template<AAnySignal Signal, aui::derived_from< AObject > Object, ACompatibleSlotFor< Signal > Function> | |
static void | connect (Signal &signal, Object *object, Function &&function) |
template<AAnySignal Signal, aui::derived_from< AObject > Object, ACompatibleSlotFor< Signal > Function> | |
static void | connect (Signal &signal, Object &object, Function &&function) |
template<AAnySignal Signal, aui::derived_from< AObject > Object, ACompatibleSlotFor< Signal > Function> | |
static void | connect (Signal &signal, _< Object > object, Function &&function) |
static void | moveToThread (aui::no_escape< AObject > object, _< AAbstractThread > thread) |
Protected Member Functions inherited from AObject | |
void | setThread (_< AAbstractThread > thread) |
Set thread of the object. | |
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pure virtual |
Attaches view to the layout.
view | view to attach. |
index | index to insert at. If not specified, when the view is inserted at the end. |
See ABasicLayout for basic implementation of this method.
Implemented in AAbsoluteLayout, AAdvancedGridLayout, AGridLayout, ALinearLayout< _< AView > >, and AWordWrappingLayout.
Visits all views in the layout.
Implemented in AAdvancedGridLayout, AGridLayout, aui::detail::LinearLayoutImpl< Storage >, and aui::detail::LinearLayoutImpl< _< AView > >.
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pure virtual |
Detaches view from the layout.
view | view to detach. |
index | index of the view in the container. This value is indented for optimization purposes in most cases; the value may be ignored safely. |
See ABasicLayout for basic implementation of this method.
Implemented in AAdvancedGridLayout, AGridLayout, aui::detail::LinearLayoutImpl< Storage >, aui::detail::LinearLayoutImpl< _< AView > >, and AWordWrappingLayout.
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virtual |
Layout spacing.
spacing | spacing in px. |
Reimplemented in AHorizontalLayout, and AVerticalLayout.
#include <AUI/Layout/ALayout.h>