AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
ALayout Member List

This is the complete list of members for ALayout, including all inherited members.

addView(const _< AView > &view, AOptional< size_t > index=std::nullopt)=0ALayoutpure virtual
ALayout()=default (defined in ALayout)ALayout
AObject() (defined in AObject)AObject
clearSignals() noexcept (defined in AObject)AObject
connect(Signal &signal, Object *object, Function &&function) (defined in AObject)AObjectinlinestatic
connect(Signal &signal, Object &object, Function &&function) (defined in AObject)AObjectinlinestatic
connect(Signal &signal, Function &&function) (defined in AObject)AObjectinline
connect(Signal &signal, _< Object > object, Function &&function) (defined in AObject)AObjectinlinestatic
disconnect() (defined in AObject)AObjectstatic
getAllViews()=0ALayoutpure virtual
getLayoutDirection() (defined in ALayout)ALayoutvirtual
getMinimumHeight()=0 (defined in ALayout)ALayoutpure virtual
getMinimumWidth()=0 (defined in ALayout)ALayoutpure virtual
getThread() const (defined in AObject)AObjectinline
isSignalsEnabled() const noexcept (defined in AObject)AObjectinline
isSlotsCallsOnlyOnMyThread() const noexcept (defined in AObject)AObjectinline
moveToThread(aui::no_escape< AObject > object, _< AAbstractThread > thread) (defined in AObject)AObjectstatic
noncopyable()=default (defined in aui::noncopyable)aui::noncopyable
noncopyable(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
onResize(int x, int y, int width, int height)=0 (defined in ALayout)ALayoutpure virtual
operator=(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
operator^(T &&t) (defined in AObject)AObjectinline
removeView(aui::no_escape< AView > view, size_t index)=0ALayoutpure virtual
setSignalsEnabled(bool enabled) (defined in AObject)AObjectinline
setSlotsCallsOnlyOnMyThread(bool slotsCallsOnlyOnMyThread) (defined in AObject)AObjectinline
setSpacing(int spacing)ALayoutvirtual
setThread(_< AAbstractThread > thread)AObjectinlineprotected
sharedPtr() (defined in AObject)AObjectinline
weakPtr() (defined in AObject)AObjectinline
~ALayout()=default (defined in ALayout)ALayoutvirtual
~AObject() (defined in AObject)AObjectvirtual