AUI Framework
master
Cross-platform module-based framework for developing C++20 desktop applications
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Pointing method press event. More...
Pointing method press event.
Signals and public fields | |
glm::vec2 | position |
Where does the event occurred. | |
APointerIndex | pointerIndex |
Which button of the pointing device is triggered the event (AInput::LBUTTON if not present) or finger. | |
bool | triggerClick = true |
Whether the pointer release event triggers click event or not. | |
AInput::Key | asButton = pointerIndex.button().valueOr(AInput::LBUTTON) |
pointerIndex treated as mouse button. More... | |
AInput::Key APointerReleasedEvent::asButton = pointerIndex.button().valueOr(AInput::LBUTTON) |
pointerIndex treated as mouse button.
= LBUTTON if finger event, pointerIndex.button() otherwise.
#include <AUI/Event/APointerReleasedEvent.h>