AUI Framework
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Cross-platform module-based framework for developing C++20 desktop applications
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Expanding view which is useful in UI building. More...
Expanding view which is useful in UI building.
AExpandingSpacer is an expanding blank view which tries acquire space as much as possible.
See expanding in layout managers for more info.
Public Member Functions | |
ASpacerExpanding (int w=4, int h=4) | |
bool | consumesClick (const glm::ivec2 &pos) override |
Determines whether this AView processes this click or passes it thru. More... | |
Public Member Functions inherited from AView | |
void | redraw () |
Request window manager to redraw this AView. | |
AWindowBase * | getWindow () const |
Determines window which this AView belongs to. More... | |
virtual void | drawStencilMask (ARenderContext ctx) |
virtual void | render (ARenderContext ctx) |
Draws this AView. Noone should call this function except rendering routine. More... | |
virtual void | postRender (ARenderContext ctx) |
Performs post-draw routines of this AView. Noone should call this function except rendering routine. More... | |
void | popStencilIfNeeded (ARenderContext ctx) |
const AVector< AString > & | getAssNames () const noexcept |
glm::ivec2 | getPosition () const noexcept |
Top left corner's position relative to top left corner's position of the parent AView. | |
glm::ivec2 | getCenterPointInWindow () const noexcept |
The center point position of the view relatively to top left corner of the window. More... | |
glm::ivec2 | getSize () const noexcept |
Size, including content area, border and padding. | |
glm::ivec2 | getMinSize () const noexcept |
void | setMinSize (glm::ivec2 minSize) noexcept |
virtual void | markMinContentSizeInvalid () |
void | setExtraStylesheet (_< AStylesheet > extraStylesheet) |
void | setExtraStylesheet (AStylesheet &&extraStylesheet) |
const _< AStylesheet > & | extraStylesheet () const noexcept |
AOverflow | getOverflow () const |
Determines whether display graphics that go out of the bounds of this AView or not. | |
void | setOverflow (AOverflow overflow) |
AOverflowMask | getOverflowMask () const |
Controls how does the overflow (stencil) mask is produced. | |
void | setOverflowMask (AOverflowMask overflow) |
float | getBorderRadius () const |
border-radius, specified in ASS. | |
void | setBorderRadius (float radius) |
int | getWidth () const |
int | getHeight () const |
int | getTotalOccupiedWidth () const |
int | getTotalOccupiedHeight () const |
glm::ivec2 | getMinimumSizePlusMargin () |
const ABoxFields & | getMargin () |
Returns the margin. More... | |
void | setMargin (const ABoxFields &margin) |
Sets the margin. More... | |
const ABoxFields & | getPadding () |
Returns the padding. More... | |
void | setPadding (const ABoxFields &padding) |
Sets the padding. More... | |
virtual AString | debugString () const |
String which helps to identify this object in debug string output (i.e., for logging) | |
int | getTotalFieldHorizontal () const |
int | getTotalFieldVertical () const |
glm::ivec2 | getTotalFieldSize () const |
AViewContainerBase * | getParent () const |
Parent AView. | |
const AOptional< ACursor > & | getCursor () const |
Determines shape which should pointer take when it's above this AView. | |
void | setCursor (AOptional< ACursor > cursor) |
virtual int | getContentMinimumWidth () |
virtual int | getContentMinimumHeight () |
glm::ivec2 | getContentMinimumSize () noexcept |
bool | isContentMinimumSizeInvalidated () noexcept |
bool | hasFocus () const |
virtual int | getMinimumWidth () |
virtual int | getMinimumHeight () |
glm::ivec2 | getMinimumSize () |
void | setMaxSize (const glm::ivec2 &maxSize) |
const glm::ivec2 & | getMaxSize () const |
int | getContentWidth () const |
int | getContentHeight () const |
const glm::ivec2 & | getExpanding () const |
void | setExpanding (glm::ivec2 expanding) |
Changes the expanding of view. More... | |
void | setExpanding (int expanding) |
Changes the expanding of view. More... | |
void | setExpanding () |
const _< AAnimator > & | getAnimator () const |
void | setAnimator (const _< AAnimator > &animator) |
void | getTransform (glm::mat4 &transform) const |
int | getExpandingHorizontal () const |
int | getExpandingVertical () const |
aui::float_within_0_1 | getOpacity () const |
void | setOpacity (aui::float_within_0_1 opacity) |
virtual void | setPosition (glm::ivec2 position) |
void | setSizeForced (glm::ivec2 size) |
virtual void | setSize (glm::ivec2 size) |
virtual void | setGeometry (int x, int y, int width, int height) |
void | setGeometry (const glm::ivec2 &position, const glm::ivec2 &size) |
bool | isBlockClicksWhenPressed () const noexcept |
void | setBlockClicksWhenPressed (bool value) noexcept |
const glm::ivec2 & | getFixedSize () |
Fixed size. More... | |
void | setFixedSize (glm::ivec2 size) |
bool | isMouseHover () const noexcept |
bool | isPressed () const noexcept |
bool | isPressed (APointerIndex index) const noexcept |
bool | isEnabled () const noexcept |
bool | isFocused () const |
bool | isMouseEntered () const |
Visibility | getVisibility () const |
Visibility | getVisibilityRecursive () const |
void | setVisibility (Visibility visibility) noexcept |
void | setVisible (bool visible) noexcept |
MouseCollisionPolicy | getMouseCollisionPolicy () const |
void | setMouseCollisionPolicy (MouseCollisionPolicy mouseCollisionPolicy) |
void | click () |
void | pack () |
Sets minimal size. | |
void | focus (bool needFocusChainUpdate=true) |
Requests focus for this AView. More... | |
virtual bool | capturesFocus () |
bool | hasIndirectParent (const _< AView > &v) |
Checks if the specified view is an indirect parent of this view. | |
glm::ivec2 | getPositionInWindow () const |
void | addAssName (const AString &assName) |
Adds an ASS class to this AView. More... | |
void | removeAssName (const AString &assName) |
Removes an ASS class to this AView. More... | |
AView & | operator<< (const AString &assName) |
const _< AAssHelper > & | getAssHelper () const |
const ass::PropertyListRecursive & | getCustomAss () const |
void | setCustomStyle (ass::PropertyListRecursive rule) |
void | ensureAssUpdated () |
_< AView > | sharedPtr () |
_weak< AView > | weakPtr () |
virtual bool | onGesture (const glm::ivec2 &origin, const AGestureEvent &event) |
virtual void | onMouseEnter () |
virtual void | onPointerMove (glm::vec2 pos, const APointerMoveEvent &event) |
Handles pointer hover events. More... | |
virtual void | onMouseLeave () |
virtual void | onDpiChanged () |
virtual void | onPointerPressed (const APointerPressedEvent &event) |
Called on pointer (mouse) released event. More... | |
virtual void | onPointerReleased (const APointerReleasedEvent &event) |
Called on pointer (mouse) released event. More... | |
virtual void | onPointerDoubleClicked (const APointerPressedEvent &event) |
virtual void | onScroll (const AScrollEvent &event) |
virtual void | onKeyDown (AInput::Key key) |
virtual void | onKeyRepeat (AInput::Key key) |
virtual void | onKeyUp (AInput::Key key) |
virtual void | onFocusAcquired () |
virtual void | onFocusLost () |
virtual void | onCharEntered (char16_t c) |
virtual bool | handlesNonMouseNavigation () |
virtual void | forceUpdateLayoutRecursively () |
virtual void | setEnabled (bool enabled=true) |
void | setDisabled (bool disabled=true) |
void | updateEnableState () |
void | enable () |
void | disable () |
void | operator+ (ass::PropertyListRecursive rule) |
Helper function for kAUI.h:with_style. | |
virtual void | onClickPrevented () |
Called on AWindowBase::preventClickOnPointerRelease. More... | |
virtual void | invalidateAllStyles () |
Invalidates all styles, causing to iterate over all rules in global and parent stylesheets. More... | |
void | invalidateStateStyles () |
Updates state selectors for ASS. More... | |
virtual void | invalidateAssHelper () |
Resets mAssHelper. More... | |
virtual bool | wantsTouchscreenKeyboard () |
Returns true if view is textfield-like view which requires touchscreen keyboard when clicked. | |
void | setSkipUntilLayoutUpdate (bool skipUntilLayoutUpdate) |
void | setFloating (AFloat f) noexcept |
Set floating value for AText. | |
AFloat | getFloating () const noexcept |
Floating value for AText. | |
Public Member Functions inherited from AObject | |
_< AObject > | sharedPtr () |
_weak< AObject > | weakPtr () |
void | clearSignals () noexcept |
template<AAnySignal Signal, ACompatibleSlotFor< Signal > Function> | |
void | connect (Signal &signal, Function &&function) |
void | setSignalsEnabled (bool enabled) |
bool | isSignalsEnabled () const noexcept |
template<ASignalInvokable T> | |
void | operator^ (T &&t) |
_< AAbstractThread > | getThread () const |
bool | isSlotsCallsOnlyOnMyThread () const noexcept |
void | setSlotsCallsOnlyOnMyThread (bool slotsCallsOnlyOnMyThread) |
Public Member Functions inherited from aui::noncopyable | |
noncopyable (const noncopyable &)=delete | |
noncopyable & | operator= (const noncopyable &)=delete |
Additional Inherited Members | |
Static Public Member Functions inherited from AObject | |
static void | disconnect () |
template<AAnySignal Signal, aui::derived_from< AObject > Object, ACompatibleSlotFor< Signal > Function> | |
static void | connect (Signal &signal, Object *object, Function &&function) |
template<AAnySignal Signal, aui::derived_from< AObject > Object, ACompatibleSlotFor< Signal > Function> | |
static void | connect (Signal &signal, Object &object, Function &&function) |
template<AAnySignal Signal, aui::derived_from< AObject > Object, ACompatibleSlotFor< Signal > Function> | |
static void | connect (Signal &signal, _< Object > object, Function &&function) |
static void | moveToThread (aui::no_escape< AObject > object, _< AAbstractThread > thread) |
Signals and public fields inherited from AView | |
emits | viewGraphSubtreeChanged |
emits< bool > | hoveredState |
emits | mouseEnter |
emits | mouseLeave |
emits< bool, APointerIndex > | pressedState |
emits< APointerIndex > | pressed |
emits< APointerIndex > | released |
emits< bool > | enabledState |
emits | enabled |
emits | disabled |
emits< APointerIndex > | clickedButton |
Some mouse button clicked. | |
emits | clicked |
Left mouse button clicked. | |
emits< glm::ivec2 > | positionChanged |
Position changed. | |
emits< glm::ivec2 > | sizeChanged |
Size changed. | |
emits< glm::ivec2, glm::ivec2 > | geometryChanged |
Geometry (position and size) changed. | |
emits< glm::ivec2 > | expandingChanged |
Expanding changed. | |
emits< Visibility > | visibilityChanged |
Visibility changed. | |
emits< glm::ivec2 > | scrolled |
Scroll event. | |
emits< AInput::Key > | keyPressed |
Keyboard key pressed. | |
emits< AInput::Key > | keyReleased |
Keyboard key released. | |
emits | clickedRight |
Right mouse button clicked. | |
emits | clickedRightOrLongPressed |
Right mouse button clicked or long press gesture applied. | |
emits< APointerIndex > | doubleClicked |
emits | customCssPropertyChanged |
emits< bool > | focusState |
Focus state changed. More... | |
emits | focusAcquired |
emits | focusLost |
emits< _< AView > > | childFocused |
Protected Member Functions inherited from AView | |
bool | transformGestureEventsToDesktop (const glm::ivec2 &origin, const AGestureEvent &event) |
Converts touch screen events to desktop. More... | |
void | applyAssRule (const ass::PropertyList &propertyList) |
void | applyAssRule (const ass::PropertyListRecursive &propertyList) |
virtual AMenuModel | composeContextMenu () |
Produce context (right click) menu. More... | |
virtual void | onViewGraphSubtreeChanged () |
Called when direct or indirect parent has changed. More... | |
virtual void | markPixelDataInvalid (ARect< int > invalidArea) |
A view requests to redraw it and passes it's coords relative to this. More... | |
virtual void | commitStyle () |
Protected Member Functions inherited from AObject | |
void | setThread (_< AAbstractThread > thread) |
Set thread of the object. | |
Protected Attributes inherited from AView | |
AViewContainerBase * | mParent = nullptr |
Parent AView. | |
std::array< ass::prop::IPropertyBase *, int(ass::prop::PropertySlot::COUNT)> | mAss |
Drawing list, or baking drawing commands so that you don't have to parse the ASS every time. | |
ass::PropertyListRecursive | mCustomStyleRule |
Custom ASS Rules. | |
AOptional< ACursor > | mCursor = ACursor::DEFAULT |
Determines shape which should pointer take when it's above this AView. | |
glm::ivec2 | mPosition = { 0, 0 } |
Top left corner's position relative to top left corner's position of the parent AView. | |
glm::ivec2 | mSize = { 20, 20 } |
Size, including content area, border and padding. | |
glm::ivec2 | mExpanding = {0, 0} |
Expansion coefficient. Hints layout manager how much this AView should be extended relative to other AViews in the same container. More... | |
AOptional< glm::ivec2 > | mCachedMinContentSize |
bool | mMarkedMinContentSizeInvalid = false |
bool | mRedrawRequested = false |
Redraw requested flag for this particular view/. More... | |
glm::ivec2 | mMinSize = {0, 0} |
Minimal size. | |
glm::ivec2 | mMaxSize = {0x7fffffff, 0x7fffffff} |
Maximal size. | |
glm::ivec2 | mFixedSize = {0, 0} |
Fixed size. | |
ABoxFields | mMargin |
Margin, which defines the spacing around this AView. Processed by the layout manager. | |
ABoxFields | mPadding |
Padding, which defines the spacing around content area inside the view. Processed by AView implementation. | |
AVector< AString > | mAssNames |
ASS class names. More... | |
bool | mSkipUntilLayoutUpdate = true |
If set to true, AViewContainer is obligated ignore this view. This value is set to false by AView::setGeometry. More... | |
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overridevirtual |
Determines whether this AView processes this click or passes it thru.
pos | mouse position |
Used in AViewContainer::getViewAt method subset, thus affecting click event handling.
Reimplemented from AView.
#include <AUI/View/ASpacerExpanding.h>