AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
OpenGLTexture2D Class Reference

Public Member Functions

void setImage (AImageView image) override
 Copies image to the texture image representation (i.e. to GPU memory). More...
 
void bind ()
 
gl::Texture2Dtexture () noexcept
 

Member Function Documentation

◆ setImage()

void OpenGLTexture2D::setImage ( AImageView  image)
inlineoverridevirtual

Copies image to the texture image representation (i.e. to GPU memory).

Implements ITexture.


The documentation for this class was generated from the following file:
Inheritance diagram for OpenGLTexture2D:
Collaboration diagram for OpenGLTexture2D: