AUI Framework  master
Cross-platform base for C++ UI apps
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ITexture Class Referenceabstract

Renderer-friendly image representation.

#include <AUI/Render/ITexture.h>

Public Member Functions#

virtual void setImage (AImageView image)=0
 Copies image to the texture image representation (i.e. to GPU memory).
 

Member Function Documentation#

◆ setImage()#

virtual void ITexture::setImage ( AImageView image)
pure virtual

Implemented in SoftwareTexture.