AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
ITexture Class Referenceabstract

Renderer-friendly image representation. More...

Detailed Description

Renderer-friendly image representation.

Public Member Functions

virtual void setImage (AImageView image)=0
 Copies image to the texture image representation (i.e. to GPU memory). More...
 

Member Function Documentation

◆ setImage()

virtual void ITexture::setImage ( AImageView  image)
pure virtual

Copies image to the texture image representation (i.e. to GPU memory).

Implemented in OpenGLTexture2D, and SoftwareTexture.

#include <AUI/Render/ITexture.h>


The documentation for this class was generated from the following file:
Inheritance diagram for ITexture: