AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
gl::Framebuffer::IRenderTarget Class Referenceabstract

Protected Member Functions

virtual void onFramebufferResize (glm::u32vec2 size)=0
 
virtual void attach (Framebuffer &to, GLenum attachmentType)=0
 

Friends

class Framebuffer
 

The documentation for this class was generated from the following file:
Inheritance diagram for gl::Framebuffer::IRenderTarget: