AUI Framework  master
Cross-platform base for C++ UI apps
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AAbsoluteLayout Member List

This is the complete list of members for AAbsoluteLayout, including all inherited members.

add(aui::detail::AbsoluteLayoutCell cell) (defined in AAbsoluteLayout)AAbsoluteLayout
addView(const _< AView > &view, AOptional< size_t > index) overrideAAbsoluteLayoutvirtual
ALayout()=default (defined in ALayout)ALayout
AObject() (defined in AObject)AObject
AObjectBase()=default (defined in AObjectBase)AObjectBase
AObjectBase(AObjectBase &&rhs) noexcept (defined in AObjectBase)AObjectBaseinline
AObjectBase(const AObjectBase &rhs) noexcept (defined in AObjectBase)AObjectBaseinline
biConnect(PropertySource &&propertySource, PropertyDestination &&propertyDestination)AObjectinlinestatic
clearAllIngoingConnections() noexcept (defined in AObjectBase)AObjectBaseprotected
connect(const Signal &signal, Object *object, Function &&function)AObjectinlinestatic
connect(const Property &property, Object *object, Function &&function)AObjectinlinestatic
connect(PropertySource &&propertySource, PropertyDestination &&propertyDestination)AObjectinlinestatic
connect(const Connectable &connectable, Object &object, Function &&function)AObjectinlinestatic
connect(const Connectable &connectable, Function &&function)AObjectinline
connect(const Connectable &connectable, _< Object > object, Function &&function)AObjectinlinestatic
connect(const Connectable &connectable, ASlotDef< Object *, Function > slotDef)AObjectinlinestatic
connect(const Property &property, _< Object > object, Function &&function)AObjectinlinestatic
disconnect() (defined in AObject)AObjectstatic
GENERIC_OBSERVERAObjectstatic
getAllViews()=0ALayoutpure virtual
getLayoutDirection() (defined in ALayout)ALayoutvirtual
getMinimumHeight() override (defined in AAbsoluteLayout)AAbsoluteLayoutvirtual
getMinimumWidth() override (defined in AAbsoluteLayout)AAbsoluteLayoutvirtual
getThread() const (defined in AObject)AObjectinline
handleSlotException(std::exception_ptr exception)AObjectBaseprotectedvirtual
isSignalsEnabled() const noexcept (defined in AObject)AObjectinline
isSlotsCallsOnlyOnMyThread() const noexcept (defined in AObject)AObjectinline
moveToThread(aui::no_escape< AObject > object, _< AAbstractThread > thread) (defined in AObject)AObjectstatic
noncopyable()=default (defined in aui::noncopyable)aui::noncopyable
noncopyable(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
onResize(int x, int y, int width, int height) override (defined in AAbsoluteLayout)AAbsoluteLayoutvirtual
operator=(const AObjectBase &rhs) noexcept (defined in AObjectBase)AObjectBaseinline
operator=(AObjectBase &&rhs) noexcept (defined in AObjectBase)AObjectBaseinline
operator=(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
operator^(T &&t) noexcept (defined in AObject)AObjectinline
removeView(aui::no_escape< AView > view, size_t index)=0ALayoutpure virtual
setSignalsEnabled(bool enabled) (defined in AObject)AObjectinline
setSlotsCallsOnlyOnMyThread(bool slotsCallsOnlyOnMyThread) (defined in AObject)AObjectinline
setSpacing(int spacing)ALayoutvirtual
setThread(_< AAbstractThread > thread)AObjectinlineprotected
sharedPtr() (defined in AObject)AObjectinline
SIGNAL_SLOT_GLOBAL_SYNC (defined in AObjectBase)AObjectBasestatic
weakPtr() (defined in AObject)AObjectinline
~ALayout()=default (defined in ALayout)ALayoutvirtual
~AObject()=default (defined in AObject)AObjectvirtual
~AObjectBase()=default (defined in AObjectBase)AObjectBasevirtual