18#include <AUI/Common/AObject.h>
19#include <AUI/Common/ASignal.h>
20#include <AUI/Common/AVector.h>
23#include "Property/BackgroundCropping.h"
24#include "Property/BackgroundImage.h"
39 void onInvalidateFullAss() {
40 emit invalidateFullAss();
42 void onInvalidateStateAss() {
43 emit invalidateStateAss();
48 return mPossiblyApplicableRules;
Remember, ASS is not a butt. ASS is Aui Style Sheets.
Definition: AAssHelper.h:32
A base object class.
Definition: AObject.h:49
Utility wrapper implementing the stack-allocated (fast) optional idiom.
Definition: AOptional.h:32
A std::vector with AUI extensions.
Definition: AVector.h:38
Base class of all UI objects.
Definition: AView.h:77
An abstract image that determines itself how it is displayed. Essentially an abstraction from vector ...
Definition: IDrawable.h:28
#define emit
emits the specified signal in context of this object.
Definition: AObject.h:196
ImageRendering
Controls the image rendering type.
Definition: ImageRendering.h:26
Definition: AAssHelper.h:51
Controls background texture cropping by exact UV coordinates. Useful for texture atlases.
Definition: BackgroundCropping.h:27
Represents textured (image) background.
Definition: BackgroundImage.h:89