AUI Framework
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Cross-platform base for C++ UI apps
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Renderer-friendly image representation. More...
#include <AUI/Render/ITexture.h>
Public Member Functions | |
virtual void | setImage (AImageView image)=0 |
Copies image to the texture image representation (i.e. to GPU memory). | |
Renderer-friendly image representation.
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pure virtual |
Copies image to the texture image representation (i.e. to GPU memory).
Implemented in OpenGLTexture2D, and SoftwareTexture.