AUI Framework  develop
Cross-platform base for C++ UI apps
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SoftwareTexture Class Reference

Public Member Functions#

void setImage (AImageView image) override
 Copies image to the texture image representation (i.e. to GPU memory).
 
void setImage (AImage &&image)
 
const AImagegetImage () const noexcept
 

Member Function Documentation#

◆ setImage()#

void SoftwareTexture::setImage ( AImageView image)
overridevirtual

Implements ITexture.