AUI Framework  develop
Cross-platform base for C++ UI apps
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ITexture.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12#pragma once
   13
   14#include <AUI/Image/AImage.h>
   15
   16
   21public:
   25    virtual void setImage(AImageView image) = 0;
   26    virtual ~ITexture() = default;
   27};
Non-owning read-only image representation of some format.
Definition AImageView.h:58
Renderer-friendly image representation.
Definition ITexture.h:20
virtual void setImage(AImageView image)=0
Copies image to the texture image representation (i.e. to GPU memory).