AUI Framework  develop
Cross-platform base for C++ UI apps
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ITexture.h
1/*
2 * AUI Framework - Declarative UI toolkit for modern C++20
3 * Copyright (C) 2020-2024 Alex2772 and Contributors
4 *
5 * SPDX-License-Identifier: MPL-2.0
6 *
7 * This Source Code Form is subject to the terms of the Mozilla Public
8 * License, v. 2.0. If a copy of the MPL was not distributed with this
9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 */
11
12#pragma once
13
14#include <AUI/Image/AImage.h>
15
16
20class ITexture {
21public:
25 virtual void setImage(AImageView image) = 0;
26 virtual ~ITexture() = default;
27};
Renderer-friendly image representation.
Definition ITexture.h:20
virtual void setImage(AImageView image)=0
Copies image to the texture image representation (i.e. to GPU memory).