AUI Framework
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Cross-platform base for C++ UI apps
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Data binding implementation. More...
#include <AUI/Util/ADataBinding.h>
Public Member Functions | |
ADataBinding (const Model &m) | |
ADataBinding (Model *m) | |
template<typename View, typename ModelField, typename SetterArg> | |
auto | operator() (ModelField(Model::*field), void(View::*setterFunc)(SetterArg)) |
Create a connection to setter only. | |
template<typename ModelField, typename SetterLambda> | |
auto | operator() (ModelField(Model::*field), SetterLambda setterLambda) |
Create a connection to specified lambda setter only. | |
template<typename View, typename ModelField, typename GetterRV, aui::invocable< View *, const ModelField & > Setter> | |
auto | operator() (ModelField(Model::*field), ASignal< GetterRV >(View::*getter), Setter setter=(void(View::*)(const ModelField &)) nullptr) |
Create a connection to specified pointer-to-member-field signal and pointer-to-member-function setter. | |
template<typename Data> | |
auto | operator() (Data(Model::*field)) |
Create a connection via ADataBindingDefault. | |
template<typename Data, aui::invocable< Data > Projection> | |
ADataBindingLinker2< Model, Data, Projection > | operator() (Data(Model::*field), Projection projection) |
Create a connection via ADataBindingDefault and projection (setter only). | |
const Model & | getModel () const noexcept |
Model const * | operator-> () const noexcept |
Model & | getEditableModel () |
void | setModel (const Model &model) |
void | setModel (Model *model) |
const void * | getExclusion () const |
void | notifyUpdate (void *except=nullptr, unsigned field=-1) |
template<typename ModelField> | |
void | notifyUpdate (ModelField(Model::*field)) |
template<typename ModelField, aui::convertible_to< ModelField > U> | |
void | setValue (ModelField(Model::*field), U &&value) |
void | addObserver (Observer applier) |
template<aui::invocable T> | |
void | addObserver (T &&applier) |
template<typename ModelField, typename FieldObserver> | |
void | addObserverNoInitialCall (ModelField(Model::*field), FieldObserver &&observer) |
template<typename ModelField, typename FieldObserver> | |
void | addObserver (ModelField(Model::*field), FieldObserver &&observer) |
Public Member Functions inherited from AObject | |
_< AObject > | sharedPtr () |
_weak< AObject > | weakPtr () |
template<typename Connectable, ACompatibleSlotFor< Connectable > Function> | |
void | connect (const Connectable &connectable, Function &&function) |
Connects signal or property to slot of "this" object. | |
void | setSignalsEnabled (bool enabled) |
bool | isSignalsEnabled () const noexcept |
template<ASignalInvokable T> | |
void | operator^ (T &&t) |
_< AAbstractThread > | getThread () const |
bool | isSlotsCallsOnlyOnMyThread () const noexcept |
void | setSlotsCallsOnlyOnMyThread (bool slotsCallsOnlyOnMyThread) |
Public Member Functions inherited from AObjectBase | |
AObjectBase (AObjectBase &&rhs) noexcept | |
void | clearSignals () noexcept |
Public Member Functions inherited from aui::noncopyable | |
noncopyable (const noncopyable &)=delete | |
noncopyable & | operator= (const noncopyable &)=delete |
Signals and public fields | |
emits | modelChanged |
Data in the model has changed. | |
Additional Inherited Members | |
Static Public Member Functions inherited from AObject | |
static void | disconnect () |
template<AAnySignal Signal, aui::derived_from< AObjectBase > Object, ACompatibleSlotFor< Signal > Function> | |
static void | connect (const Signal &signal, Object *object, Function &&function) |
Connects signal to the slot of the specified object. | |
template<AAnyProperty Property, aui::derived_from< AObjectBase > Object, typename Function> | |
static void | connect (const Property &property, Object *object, Function &&function) |
Connects property to the slot of the specified object. | |
template<APropertyReadable PropertySource, APropertyWritable PropertyDestination> requires requires { { *propertySource } -> aui::convertible_to<std::decay_t<decltype(*propertyDestination)>>; } | |
static void | connect (PropertySource &&propertySource, PropertyDestination &&propertyDestination) |
Connects source property to the destination property. | |
template<APropertyWritable PropertySource, APropertyWritable PropertyDestination> requires requires { { *propertySource } -> aui::convertible_to<std::decay_t<decltype(*propertyDestination)>>; { *propertyDestination } -> aui::convertible_to<std::decay_t<decltype(*propertySource)>>; } | |
static void | biConnect (PropertySource &&propertySource, PropertyDestination &&propertyDestination) |
Connects source property to the destination property and opposite (bidirectionally). | |
template<AAnySignalOrProperty Connectable, aui::derived_from< AObjectBase > Object, ACompatibleSlotFor< Connectable > Function> | |
static void | connect (const Connectable &connectable, Object &object, Function &&function) |
Connects signal or property to the slot of the specified object. | |
template<AAnySignalOrProperty Connectable, aui::derived_from< AObjectBase > Object, ACompatibleSlotFor< Connectable > Function> | |
static void | connect (const Connectable &connectable, _< Object > object, Function &&function) |
Connects signal or property to the slot of the specified object. | |
template<AAnySignalOrProperty Connectable, aui::derived_from< AObjectBase > Object, typename Function> | |
static void | connect (const Connectable &connectable, ASlotDef< Object *, Function > slotDef) |
Connects signal to the slot of the specified object. Slot is packed to single argument. | |
template<AAnyProperty Property, typename Object, ACompatibleSlotFor< Property > Function> requires (!aui::derived_from<Object, AObject>) | |
static void | connect (const Property &property, _< Object > object, Function &&function) |
Connects signal or property to the slot of the specified non-AObject type. | |
static void | moveToThread (aui::no_escape< AObject > object, _< AAbstractThread > thread) |
Protected Member Functions inherited from AObject | |
void | setThread (_< AAbstractThread > thread) |
Set thread of the object. | |
Data binding implementation.
Model | Your model type. |
If const reference of your model passed, ADataBinding will create and manage its own copy of your model.
If pointer of your model passed, ADataBinding will reference to your model and write directly to your model. When ADataBinding is destructed the pointer will not be deleted.
Example:
This code will bind ATextField with username field in the User model.
Another example:
Here, we use getEditableModel() in order to change data in our model and notifyUpdate() to notify.
Also, we use let construction to define custom format for label.
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inline |
Create a connection via ADataBindingDefault.
field | pointer-to-member-field of model. |
ADataBindingDefault must be defined for model type and your view.
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inline |
Create a connection via ADataBindingDefault and projection (setter only).
ADataBindingDefault must be defined for model type and your view.
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inline |
Create a connection to specified pointer-to-member-field signal and pointer-to-member-function setter.
field | pointer-to-member-field of model. |
getter | pointer-to-member-field of view's signal |
setter | pointer-to-member-field of view's setter |
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inline |
Create a connection to specified lambda setter only.
field | pointer-to-member-field of model. |
setterLambda | lambda which accepts reference to your view type and const reference to data (see examples). |
View type is deduces from the first argument of your lambda.
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inline |
Create a connection to setter only.
field | pointer-to-member-field of model. |
setterFunc | pointer-to-member-function setter. |