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const auto & | getApplicationFile () const |
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const auto & | getArgs () const |
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const auto & | getWorkingDirectory () const |
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APath | getPathToExecutable () override |
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AOptional< int > | exitCodeNonBlocking () const noexcept |
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bool | isFinished () const noexcept |
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void | run (ASubProcessExecutionFlags flags=ASubProcessExecutionFlags::DEFAULT) |
| Launches process.
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int | waitForExitCode () override |
| Wait for process to be finished.
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uint32_t | getPid () const noexcept override |
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size_t | processMemory () const override |
| Obtain process memory usage.
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APath | getModuleName () override |
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const _< IOutputStream > & | getStdInStream () const |
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void | kill () const noexcept |
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| noncopyable (const noncopyable &)=delete |
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noncopyable & | operator= (const noncopyable &)=delete |
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_< AObject > | sharedPtr () |
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_weak< AObject > | weakPtr () |
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template<typename Connectable, ACompatibleSlotFor< Connectable > Function> |
void | connect (const Connectable &connectable, Function &&function) |
| Connects signal or property to slot of "this" object.
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void | setSignalsEnabled (bool enabled) |
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bool | isSignalsEnabled () const noexcept |
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template<ASignalInvokable T> |
void | operator^ (T &&t) |
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_< AAbstractThread > | getThread () const |
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bool | isSlotsCallsOnlyOnMyThread () const noexcept |
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void | setSlotsCallsOnlyOnMyThread (bool slotsCallsOnlyOnMyThread) |
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| AObjectBase (AObjectBase &&rhs) noexcept |
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void | clearSignals () noexcept |
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static _< AChildProcess > | create (ProcessCreationInfo args) |
| Launches an executable.
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static _< AChildProcess > | make (AString applicationFile, AString args={}, APath workingDirectory={}) |
| Launches an executable.
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static int | executeWaitForExit (AString applicationFile, AString args={}, APath workingDirectory={}, ASubProcessExecutionFlags flags=ASubProcessExecutionFlags::DEFAULT) |
| Launches executable.
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static void | executeAsAdministrator (const AString &applicationFile, const AString &args={}, const APath &workingDirectory={}) |
| Launches executable with administrator rights. (Windows only)
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static AVector< _< AProcess > > | all () |
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static _< AProcess > | self () |
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static _< AProcess > | findAnotherSelfInstance (const AString &yourProjectName) |
| tempFileName file name which will be used as lock
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static _< AProcess > | fromPid (uint32_t pid) |
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static void | disconnect () |
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template<AAnySignal Signal, aui::derived_from< AObjectBase > Object, ACompatibleSlotFor< Signal > Function> |
static void | connect (const Signal &signal, Object *object, Function &&function) |
| Connects signal to the slot of the specified object.
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template<AAnyProperty Property, aui::derived_from< AObjectBase > Object, typename Function> |
static void | connect (const Property &property, Object *object, Function &&function) |
| Connects property to the slot of the specified object.
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template<APropertyReadable PropertySource, APropertyWritable PropertyDestination>
requires requires { { *propertySource } -> aui::convertible_to<std::decay_t<decltype(*propertyDestination)>>; } |
static void | connect (PropertySource &&propertySource, PropertyDestination &&propertyDestination) |
| Connects source property to the destination property.
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template<APropertyWritable PropertySource, APropertyWritable PropertyDestination>
requires requires { { *propertySource } -> aui::convertible_to<std::decay_t<decltype(*propertyDestination)>>; { *propertyDestination } -> aui::convertible_to<std::decay_t<decltype(*propertySource)>>; } |
static void | biConnect (PropertySource &&propertySource, PropertyDestination &&propertyDestination) |
| Connects source property to the destination property and opposite (bidirectionally).
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template<AAnySignalOrProperty Connectable, aui::derived_from< AObjectBase > Object, ACompatibleSlotFor< Connectable > Function> |
static void | connect (const Connectable &connectable, Object &object, Function &&function) |
| Connects signal or property to the slot of the specified object.
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template<AAnySignalOrProperty Connectable, aui::derived_from< AObjectBase > Object, ACompatibleSlotFor< Connectable > Function> |
static void | connect (const Connectable &connectable, _< Object > object, Function &&function) |
| Connects signal or property to the slot of the specified object.
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template<AAnySignalOrProperty Connectable, aui::derived_from< AObjectBase > Object, typename Function> |
static void | connect (const Connectable &connectable, ASlotDef< Object *, Function > slotDef) |
| Connects signal to the slot of the specified object. Slot is packed to single argument.
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template<AAnyProperty Property, typename Object, ACompatibleSlotFor< Property > Function>
requires (!aui::derived_from<Object, AObject>) |
static void | connect (const Property &property, _< Object > object, Function &&function) |
| Connects signal or property to the slot of the specified non-AObject type.
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static void | moveToThread (aui::no_escape< AObject > object, _< AAbstractThread > thread) |
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void | setThread (_< AAbstractThread > thread) |
| Set thread of the object.
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Creates child process of this application.