AUI Framework
master
Cross-platform module-based framework for developing C++20 desktop applications
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This is the complete list of members for ass::prop::Property< BackgroundSolid >, including all inherited members.
applyFor(AView *view) (defined in ass::prop::IPropertyBase) | ass::prop::IPropertyBase | inlinevirtual |
getPropertySlot() const override (defined in ass::prop::Property< BackgroundSolid >) | ass::prop::Property< BackgroundSolid > | virtual |
isNone() override (defined in ass::prop::Property< BackgroundSolid >) | ass::prop::Property< BackgroundSolid > | virtual |
Property(const BackgroundSolid &info) (defined in ass::prop::Property< BackgroundSolid >) | ass::prop::Property< BackgroundSolid > | inline |
renderFor(AView *view, const ARenderContext &ctx) override (defined in ass::prop::Property< BackgroundSolid >) | ass::prop::Property< BackgroundSolid > | virtual |
updateInvalidPixelRect(ARect< int > &invalidRect) const (defined in ass::prop::IPropertyBase) | ass::prop::IPropertyBase | inlinevirtual |
value() const noexcept (defined in ass::prop::Property< BackgroundSolid >) | ass::prop::Property< BackgroundSolid > | inline |