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AUI Framework
master
Cross-platform base for C++ UI apps
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Profiling (debugging) settings for this window. More...
#include <AUI/Platform/AWindowBase.h>
Signals and public fields# | |
| AProperty< _weak< AView > > | highlightView |
| View to highlight. | |
| AProperty< bool > | highlightRedrawRequests = false |
| Highlight redraw requests. | |
| AProperty< bool > | renderToTextureDecay = false |
| Visually displays render-to-texture caching by decreasing brightness of pixels that didn't updated in this frame. This effect may help to debug AView::redraw issues. | |
| AProperty< bool > | breakpointOnMarkMinContentSizeInvalid = false |
| When set to true, the next time window's markMinContentSizeInvalid, debugger is invoked. Value is reset to false. | |
Can be controlled with devtools window.