AUI Framework
master
Cross-platform base for C++ UI apps
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Represents a 3-component floating point color (HSV).
#include <AUI/Common/AColor.h>
Public Member Functions# | |
AColor | toRGB () const noexcept |
Static Public Member Functions# | |
static AColorHSV | fromRGB (AColor color) noexcept |
Signals and public fields# | |
aui::float_within_0_1 | hue = 0.f |
aui::float_within_0_1 | saturation = 0.f |
aui::float_within_0_1 | value = 0.f |