AUI Framework  master
Cross-platform base for C++ UI apps
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AAbstractSignal::AutoDestroyedConnection Struct Reference

Connection owner which destroys the connection in destructor.

#include <AUI/Common/AAbstractSignal.h>

Public Member Functions#

 AutoDestroyedConnection (_< Connection > connection) noexcept
 
 AutoDestroyedConnection (const AutoDestroyedConnection &)=default
 
 AutoDestroyedConnection (AutoDestroyedConnection &&) noexcept=default
 
AutoDestroyedConnectionoperator= (_< Connection > rhs) noexcept
 
AutoDestroyedConnectionoperator= (const AutoDestroyedConnection &rhs)
 
AutoDestroyedConnectionoperator= (AutoDestroyedConnection &&rhs) noexcept
 

Signals and public fields#

_< Connectionvalue = nullptr