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FontRendering#

Controls how fonts are rendered in the view.

Header:#include <AUI/Render/FontRendering.h>
CMake:aui_link(my_target PUBLIC aui::views)

Detailed Description#

When choosing a font rendering mode, consider:

  • The display type (LCD, OLED, etc.)
  • Performance requirements
  • Text size
  • Visual quality requirements

Note that subpixel rendering might not be suitable for all display types (particularly non-LCD displays found on phones) and might produce color fringing artifacts in some cases.