AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
OpenGLPrerenderedString Member List

This is the complete list of members for OpenGLPrerenderedString, including all inherited members.

draw() override (defined in OpenGLPrerenderedString)OpenGLPrerenderedStringinlinevirtual
getHeight() override (defined in OpenGLPrerenderedString)OpenGLPrerenderedStringinlinevirtual
getWidth() override (defined in OpenGLPrerenderedString)OpenGLPrerenderedStringinlinevirtual
mEntryData (defined in OpenGLPrerenderedString)OpenGLPrerenderedString
mFontRendering (defined in OpenGLPrerenderedString)OpenGLPrerenderedString
mIndexBuffer (defined in OpenGLPrerenderedString)OpenGLPrerenderedString
mRenderer (defined in OpenGLPrerenderedString)OpenGLPrerenderedString
mTextHeight (defined in OpenGLPrerenderedString)OpenGLPrerenderedString
mTextWidth (defined in OpenGLPrerenderedString)OpenGLPrerenderedString
mVao (defined in OpenGLPrerenderedString)OpenGLPrerenderedString
mVertexBuffer (defined in OpenGLPrerenderedString)OpenGLPrerenderedString
OpenGLPrerenderedString(OpenGLRenderer *renderer, gl::VertexBuffer vertexBuffer, gl::IndexBuffer indexBuffer, int textWidth, int textHeight, OpenGLRenderer::FontEntryData *entryData, FontRendering fontRendering) (defined in OpenGLPrerenderedString)OpenGLPrerenderedStringinline
~IPrerenderedString()=default (defined in IRenderer::IPrerenderedString)IRenderer::IPrerenderedStringvirtual