AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
AWordWrappingLayout Member List

This is the complete list of members for AWordWrappingLayout, including all inherited members.

addView(const _< AView > &view, AOptional< size_t > index) overrideAWordWrappingLayoutvirtual
ALayout()=default (defined in ALayout)ALayout
AObject() (defined in AObject)AObject
clearSignals() noexcept (defined in AObject)AObject
connect(Signal &signal, Object *object, Function &&function) (defined in AObject)AObjectinlinestatic
connect(Signal &signal, Object &object, Function &&function) (defined in AObject)AObjectinlinestatic
connect(Signal &signal, Function &&function) (defined in AObject)AObjectinline
connect(Signal &signal, _< Object > object, Function &&function) (defined in AObject)AObjectinlinestatic
disconnect() (defined in AObject)AObjectstatic
getAllViews() overrideaui::detail::LinearLayoutImpl< _< AView > >inlinevirtual
getLayoutDirection() (defined in ALayout)ALayoutvirtual
getMinimumHeight() override (defined in AWordWrappingLayout)AWordWrappingLayoutvirtual
getMinimumWidth() override (defined in AWordWrappingLayout)AWordWrappingLayoutvirtual
getThread() const (defined in AObject)AObjectinline
isSignalsEnabled() const noexcept (defined in AObject)AObjectinline
isSlotsCallsOnlyOnMyThread() const noexcept (defined in AObject)AObjectinline
moveToThread(aui::no_escape< AObject > object, _< AAbstractThread > thread) (defined in AObject)AObjectstatic
noncopyable()=default (defined in aui::noncopyable)aui::noncopyable
noncopyable(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
onResize(int x, int y, int width, int height) override (defined in AWordWrappingLayout)AWordWrappingLayoutvirtual
operator=(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
operator^(T &&t) (defined in AObject)AObjectinline
removeView(aui::no_escape< AView > view, size_t index) overrideAWordWrappingLayoutvirtual
setSignalsEnabled(bool enabled) (defined in AObject)AObjectinline
setSlotsCallsOnlyOnMyThread(bool slotsCallsOnlyOnMyThread) (defined in AObject)AObjectinline
setSpacing(int spacing)ALayoutvirtual
setThread(_< AAbstractThread > thread)AObjectinlineprotected
sharedPtr() (defined in AObject)AObjectinline
weakPtr() (defined in AObject)AObjectinline
~ALayout()=default (defined in ALayout)ALayoutvirtual
~AObject() (defined in AObject)AObjectvirtual