AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
AUdpSocket Member List

This is the complete list of members for AUdpSocket, including all inherited members.

AAbstractSocket(int handle, const AInet4Address &selfAddress) (defined in AAbstractSocket)AAbstractSocketinlineprotected
AAbstractSocket() (defined in AAbstractSocket)AAbstractSocket
AAbstractSocket(const AAbstractSocket &)=delete (defined in AAbstractSocket)AAbstractSocket
AUdpSocket(uint16_t port)AUdpSocket
AUdpSocket()AUdpSocket
AUdpSocket(const AUdpSocket &)=delete (defined in AUdpSocket)AUdpSocket
bind(uint16_t bindingPort)AAbstractSocketprotected
close() (defined in AAbstractSocket)AAbstractSocket
createSocket() overrideAUdpSocketprotectedvirtual
getAddress() const (defined in AAbstractSocket)AAbstractSocketinline
getErrorString() (defined in AAbstractSocket)AAbstractSocketprotectedstatic
getHandle() const (defined in AAbstractSocket)AAbstractSocketinlineprotected
handleError(const AString &message, int code) (defined in AAbstractSocket)AAbstractSocketprotectedstatic
init()AAbstractSocketprotected
read(AByteBuffer &buf, AInet4Address &dst)AUdpSocket
setTimeout(int secs) (defined in AAbstractSocket)AAbstractSocket
write(AByteBufferView buf, const AInet4Address &dst)AUdpSocket
~AAbstractSocket() (defined in AAbstractSocket)AAbstractSocketvirtual
~AUdpSocket() override=default (defined in AUdpSocket)AUdpSocket