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AUI Framework
master
Cross-platform base for C++ UI apps
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Public Member Functions# | |
| Worker (AThreadPool &tp, size_t index) | |
| void | aboutToDelete () |
| template<aui::predicate ShouldContinue> | |
| void | loop (ShouldContinue &&shouldContinue) |
| AThreadPool & | threadPool () noexcept |
Public Member Functions inherited from AThread | |
| AThread (std::function< void()> functor) | |
| void | detach () |
| void | start () |
| Start thread execution. | |
| bool | isInterrupted () override |
| void | resetInterruptFlag () override |
| Reset interruption flag. | |
| void | interrupt () override |
| Interrupt thread's execution. | |
| void | join () |
| Waits for thread to be finished. | |
Public Member Functions inherited from AAbstractThread | |
| id | getId () const |
| void | enqueue (AMessageQueue<>::Message f) |
Delivers task for execution (message) to this thread's event queue. Messages are processed by framework itself using AEventLoop. This behaviour may be overwritten using the AThread::processMessages() function. | |
| const AMessageQueue & | messageQueue () const |
| IEventLoop * | getCurrentEventLoop () const |
| Get current event loop for this thread. | |
| template<class Callable> | |
| void | operator<< (Callable fun) |
| Enqueue message to make. | |
| template<class Callable> | |
| void | operator* (Callable fun) |
| Enqueue message to make. Helper function for async, asyncX, ui, uiX. | |
| const AString & | threadName () const noexcept |
| AStacktrace | threadStacktrace () const |
| Retrieve stacktrace of the thread. | |
| bool | messageQueueEmpty () noexcept |
Public Member Functions inherited from AObject | |
| _< AObject > | sharedPtr () |
| _weak< AObject > | weakPtr () |
| template<typename Connectable, ACompatibleSlotFor< Connectable > Function> | |
| decltype(auto) | connect (const Connectable &connectable, Function &&function) |
Connects signal or property to slot of "this" object. | |
| void | setSignalsEnabled (bool enabled) |
| bool | isSignalsEnabled () const noexcept |
| template<ASignalInvokable T> | |
| void | operator^ (T &&t) noexcept |
| _< AAbstractThread > | getThread () const |
| bool | isSlotsCallsOnlyOnMyThread () const noexcept |
| void | setSlotsCallsOnlyOnMyThread (bool slotsCallsOnlyOnMyThread) |
Public Member Functions inherited from AObjectBase | |
| AObjectBase (AObjectBase &&rhs) noexcept | |
| AObjectBase (const AObjectBase &rhs) noexcept | |
| AObjectBase & | operator= (const AObjectBase &rhs) noexcept |
| AObjectBase & | operator= (AObjectBase &&rhs) noexcept |
Public Member Functions inherited from aui::noncopyable | |
| noncopyable (const noncopyable &)=delete | |
| noncopyable & | operator= (const noncopyable &)=delete |
Additional Inherited Members# | |
Public Types inherited from AAbstractThread | |
| typedef std::thread::id | id |
| Thread ID type. | |
Static Public Member Functions inherited from AThread | |
| static const _< AAbstractThread > & | main () noexcept |
| Returns main thread of the application. | |
| static void | sleep (std::chrono::milliseconds duration) |
Sleep for specified duration. Most operation systems guarantee that elasped time will be greater than specified. AThread::interrupt() is supported. | |
| static _< AAbstractThread > | current () |
| static void | interruptionPoint () |
| Interruption point. | |
| static void | setName (AString name) noexcept |
| static void | processMessages () |
| Processes messages from other threads of current thread. Called by framework itself using IEventLoop. | |
Static Public Member Functions inherited from AObject | |
| static void | disconnect () |
| template<AAnySignal Signal, aui::derived_from< AObjectBase > Object, ACompatibleSlotFor< Signal > Function> | |
| static decltype(auto) | connect (const Signal &signal, Object *object, Function &&function) |
| Connects signal to the slot of the specified object. | |
| template<AAnyProperty Property, aui::derived_from< AObjectBase > Object, typename Function> | |
| static decltype(auto) | connect (const Property &property, Object *object, Function &&function) |
| Connects property to the slot of the specified object. | |
| template<APropertyReadable PropertySource, APropertyWritable PropertyDestination> requires requires { { *propertySource } -> aui::convertible_to<std::decay_t<decltype(*propertyDestination)>>; } | |
| static void | connect (PropertySource &&propertySource, PropertyDestination &&propertyDestination) |
| Connects source property to the destination property. | |
| template<APropertyWritable PropertySource, APropertyWritable PropertyDestination> requires requires { { *propertySource } -> aui::convertible_to<std::decay_t<decltype(*propertyDestination)>>; { *propertyDestination } -> aui::convertible_to<std::decay_t<decltype(*propertySource)>>; } | |
| static void | biConnect (PropertySource &&propertySource, PropertyDestination &&propertyDestination) |
| Connects source property to the destination property and opposite (bidirectionally). | |
| template<AAnySignalOrProperty Connectable, aui::derived_from< AObjectBase > Object, ACompatibleSlotFor< Connectable > Function> | |
| static decltype(auto) | connect (const Connectable &connectable, Object &object, Function &&function) |
| Connects signal or property to the slot of the specified object. | |
| template<AAnySignalOrProperty Connectable, aui::derived_from< AObjectBase > Object, ACompatibleSlotFor< Connectable > Function> | |
| static decltype(auto) | connect (const Connectable &connectable, _< Object > object, Function &&function) |
| Connects signal or property to the slot of the specified object. | |
| template<AAnySignalOrProperty Connectable, aui::derived_from< AObjectBase > Object, typename Function> | |
| static decltype(auto) | connect (const Connectable &connectable, ASlotDef< Object *, Function > slotDef) |
| Connects signal to the slot of the specified object. Slot is packed to single argument. | |
| template<AAnyProperty Property, typename Object, ACompatibleSlotFor< Property > Function> requires (!aui::derived_from<Object, AObject>) | |
| static void | connect (const Property &property, _< Object > object, Function &&function) |
| Connects signal or property to the slot of the specified non-AObject type. | |
| static void | moveToThread (aui::no_escape< AObject > object, _< AAbstractThread > thread) |
Static Public Attributes inherited from AObject | |
| static constexpr AObjectBase * | GENERIC_OBSERVER = nullptr |
| Indicates that a connection should not be explicitly linked to receiver's lifetime. | |
Static Public Attributes inherited from AObjectBase | |
| static ASpinlockMutex | SIGNAL_SLOT_GLOBAL_SYNC |
Protected Member Functions inherited from AAbstractThread | |
| AAbstractThread (const id &id) noexcept | |
| void | updateThreadName () noexcept |
| virtual void | processMessagesImpl () |
Protected Member Functions inherited from AObject | |
| void | setThread (_< AAbstractThread > thread) |
| Set thread of the object. | |
Protected Member Functions inherited from AObjectBase | |
| void | clearAllIngoingConnections () noexcept |
| virtual void | handleSlotException (std::exception_ptr exception) |
| Called then an exception has thrown during slot processing of the signal emitted by this object. | |
Protected Attributes inherited from AAbstractThread | |
| id | mId |
| Thread ID. | |
| AString | mThreadName |
| AMessageQueue | mMessageQueue |