| AUI Framework
                         master
 Cross-platform base for C++ UI apps | 
This is the complete list of members for AStackedLayout, including all inherited members.
| addView(const _< AView > &view, AOptional< size_t > index=std::nullopt)=0 | ALayout | pure virtual | 
| ALayout()=default (defined in ALayout) | ALayout | |
| AObject() (defined in AObject) | AObject | |
| AObjectBase()=default (defined in AObjectBase) | AObjectBase | |
| AObjectBase(AObjectBase &&rhs) noexcept (defined in AObjectBase) | AObjectBase | inline | 
| AObjectBase(const AObjectBase &rhs) noexcept (defined in AObjectBase) | AObjectBase | inline | 
| AStackedLayout() (defined in AStackedLayout) | AStackedLayout | inline | 
| biConnect(PropertySource &&propertySource, PropertyDestination &&propertyDestination) | AObject | inlinestatic | 
| clearAllIngoingConnections() noexcept (defined in AObjectBase) | AObjectBase | protected | 
| connect(const Signal &signal, Object *object, Function &&function) | AObject | inlinestatic | 
| connect(const Property &property, Object *object, Function &&function) | AObject | inlinestatic | 
| connect(PropertySource &&propertySource, PropertyDestination &&propertyDestination) | AObject | inlinestatic | 
| connect(const Connectable &connectable, Object &object, Function &&function) | AObject | inlinestatic | 
| connect(const Connectable &connectable, Function &&function) | AObject | inline | 
| connect(const Connectable &connectable, _< Object > object, Function &&function) | AObject | inlinestatic | 
| connect(const Connectable &connectable, ASlotDef< Object *, Function > slotDef) | AObject | inlinestatic | 
| connect(const Property &property, _< Object > object, Function &&function) | AObject | inlinestatic | 
| disconnect() (defined in AObject) | AObject | static | 
| GENERIC_OBSERVER | AObject | static | 
| getAllViews()=0 | ALayout | pure virtual | 
| getLayoutDirection() (defined in ALayout) | ALayout | virtual | 
| getMinimumHeight() override (defined in AStackedLayout) | AStackedLayout | virtual | 
| getMinimumWidth() override (defined in AStackedLayout) | AStackedLayout | virtual | 
| getThread() const (defined in AObject) | AObject | inline | 
| handleSlotException(std::exception_ptr exception) | AObjectBase | protectedvirtual | 
| isSignalsEnabled() const noexcept (defined in AObject) | AObject | inline | 
| isSlotsCallsOnlyOnMyThread() const noexcept (defined in AObject) | AObject | inline | 
| moveToThread(aui::no_escape< AObject > object, _< AAbstractThread > thread) (defined in AObject) | AObject | static | 
| noncopyable()=default (defined in aui::noncopyable) | aui::noncopyable | |
| noncopyable(const noncopyable &)=delete (defined in aui::noncopyable) | aui::noncopyable | |
| onResize(int x, int y, int width, int height) override (defined in AStackedLayout) | AStackedLayout | virtual | 
| operator=(const AObjectBase &rhs) noexcept (defined in AObjectBase) | AObjectBase | inline | 
| operator=(AObjectBase &&rhs) noexcept (defined in AObjectBase) | AObjectBase | inline | 
| operator=(const noncopyable &)=delete (defined in aui::noncopyable) | aui::noncopyable | |
| operator^(T &&t) noexcept (defined in AObject) | AObject | inline | 
| removeView(aui::no_escape< AView > view, size_t index)=0 | ALayout | pure virtual | 
| setSignalsEnabled(bool enabled) (defined in AObject) | AObject | inline | 
| setSlotsCallsOnlyOnMyThread(bool slotsCallsOnlyOnMyThread) (defined in AObject) | AObject | inline | 
| setSpacing(int spacing) | ALayout | virtual | 
| setThread(_< AAbstractThread > thread) | AObject | inlineprotected | 
| sharedPtr() (defined in AObject) | AObject | inline | 
| SIGNAL_SLOT_GLOBAL_SYNC (defined in AObjectBase) | AObjectBase | static | 
| weakPtr() (defined in AObject) | AObject | inline | 
| ~ALayout()=default (defined in ALayout) | ALayout | virtual | 
| ~AObject()=default (defined in AObject) | AObject | virtual | 
| ~AObjectBase()=default (defined in AObjectBase) | AObjectBase | virtual | 
| ~AStackedLayout()=default (defined in AStackedLayout) | AStackedLayout | virtual |