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APipe Class Reference

A thread safe buffer that converts an IInputStream to IOutputStream (and otherwise). More...

#include <AUI/IO/APipe.h>

Public Member Functions#

size_t read (char *dst, size_t size) override
 Reads up to size bytes from stream. Blocking (waiting for new data) is allowed.
 
void write (const char *src, size_t size) override
 Writes exact size bytes to stream. Blocking (waiting for write all data) is allowed.
 
size_t available ()
 
void close ()
 
- Public Member Functions inherited from IInputStream
size_t read (std::span< std::byte > destination)
 Reads up to destination.size() bytes from stream. Blocking (waiting for new data) is allowed.
 
void readExact (char *dst, size_t size)
 Reads exact size bytes from stream. Blocking (waiting for new data) is allowed.
 
template<typename T>
deserialize ()
 
template<typename T>
IInputStreamoperator>> (T &dst)
 
template<typename T>
IInputStreamoperator>> (T &&dst)
 
- Public Member Functions inherited from IOutputStream
template<typename T>
void write (const T &t)
 
template<typename T>
IOutputStreamoperator<< (const T &t)
 

Detailed Description#

APipe is similar to the unix pipes. It's capable to store up to 65,536 bytes. It's implemented like a ring buffer. If this limit is reached, a write() method blocks thread until buffer is read from.

If capacity may be not enough, consider to use ADynamicPipe instead.

Member Function Documentation#

◆ read()#

size_t APipe::read ( char * dst,
size_t size )
overridevirtual
Sneaky exceptions
An implementation can throw any exception that subclasses AIOException.
Parameters
dstdestination buffer
sizedestination buffer's size. > 0
Returns
number of read bytes (including 0)

Implements IInputStream.

◆ write()#

void APipe::write ( const char * src,
size_t size )
overridevirtual
Sneaky exceptions
An implementation can throw any exception that subclasses AIOException.
Parameters
srcsource buffer
sizesource buffer's size. > 0

Implements IOutputStream.