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Cross-platform base for C++ UI apps
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AListModelAdapter< ItemTo, ItemFrom, Adapter > Class Template Reference

Public Types#

using value_type = ItemTo
 
- Public Types inherited from IListModel< ItemTo >
using value_type
 
using stored_t
 

Public Member Functions#

 AListModelAdapter (const _< IListModel< ItemFrom > > &other, Adapter &&adapter)
 
size_t listSize () override
 
ItemTo listItemAt (const AListModelIndex &index) override
 
void removeItems (const AListModelRange< ItemTo > &items) override
 
void removeItems (const AListModelSelection< ItemTo > &items) override
 
void removeItem (const AListModelIndex &item) override
 
- Public Member Functions inherited from IListModel< ItemTo >
AListModelRange< ItemTo > range (const AListModelIndex &begin, const AListModelIndex &end)
 
AListModelRange< ItemTo > range (const AListModelIndex &item)
 
AVector< ItemTo > toVector () noexcept
 
AVector< AListModelRange< ItemTo > > rangesIncluding (Filter &&filter)
 
- Public Member Functions inherited from AObject
_< AObjectsharedPtr ()
 
_weak< AObjectweakPtr ()
 
template<typename Connectable, ACompatibleSlotFor< Connectable > Function>
decltype(auto) connect (const Connectable &connectable, Function &&function)
 Connects signal or property to slot of "this" object.
 
void setSignalsEnabled (bool enabled)
 
bool isSignalsEnabled () const noexcept
 
template<ASignalInvokable T>
void operator^ (T &&t) noexcept
 
_< AAbstractThreadgetThread () const
 
bool isSlotsCallsOnlyOnMyThread () const noexcept
 
void setSlotsCallsOnlyOnMyThread (bool slotsCallsOnlyOnMyThread)
 
- Public Member Functions inherited from AObjectBase
 AObjectBase (AObjectBase &&rhs) noexcept
 
 AObjectBase (const AObjectBase &rhs) noexcept
 
AObjectBaseoperator= (const AObjectBase &rhs) noexcept
 
AObjectBaseoperator= (AObjectBase &&rhs) noexcept
 
- Public Member Functions inherited from aui::noncopyable
 noncopyable (const noncopyable &)=delete
 
noncopyableoperator= (const noncopyable &)=delete
 

Additional Inherited Members#

- Static Public Member Functions inherited from AObject
static void disconnect ()
 
template<AAnySignal Signal, aui::derived_from< AObjectBase > Object, ACompatibleSlotFor< Signal > Function>
static decltype(auto) connect (const Signal &signal, Object *object, Function &&function)
 Connects signal to the slot of the specified object.
 
template<AAnyProperty Property, aui::derived_from< AObjectBase > Object, typename Function>
static decltype(auto) connect (const Property &property, Object *object, Function &&function)
 Connects property to the slot of the specified object.
 
template<APropertyReadable PropertySource, APropertyWritable PropertyDestination>
requires requires { { *propertySource } -> aui::convertible_to<std::decay_t<decltype(*propertyDestination)>>; }
static void connect (PropertySource &&propertySource, PropertyDestination &&propertyDestination)
 Connects source property to the destination property.
 
template<APropertyWritable PropertySource, APropertyWritable PropertyDestination>
requires requires { { *propertySource } -> aui::convertible_to<std::decay_t<decltype(*propertyDestination)>>; { *propertyDestination } -> aui::convertible_to<std::decay_t<decltype(*propertySource)>>; }
static void biConnect (PropertySource &&propertySource, PropertyDestination &&propertyDestination)
 Connects source property to the destination property and opposite (bidirectionally).
 
template<AAnySignalOrProperty Connectable, aui::derived_from< AObjectBase > Object, ACompatibleSlotFor< Connectable > Function>
static decltype(auto) connect (const Connectable &connectable, Object &object, Function &&function)
 Connects signal or property to the slot of the specified object.
 
template<AAnySignalOrProperty Connectable, aui::derived_from< AObjectBase > Object, ACompatibleSlotFor< Connectable > Function>
static decltype(auto) connect (const Connectable &connectable, _< Object > object, Function &&function)
 Connects signal or property to the slot of the specified object.
 
template<AAnySignalOrProperty Connectable, aui::derived_from< AObjectBase > Object, typename Function>
static decltype(auto) connect (const Connectable &connectable, ASlotDef< Object *, Function > slotDef)
 Connects signal to the slot of the specified object. Slot is packed to single argument.
 
template<AAnyProperty Property, typename Object, ACompatibleSlotFor< Property > Function>
requires (!aui::derived_from<Object, AObject>)
static void connect (const Property &property, _< Object > object, Function &&function)
 Connects signal or property to the slot of the specified non-AObject type.
 
static void moveToThread (aui::no_escape< AObject > object, _< AAbstractThread > thread)
 
- Signals and public fields inherited from IListModel< ItemTo >
emits< AListModelRange< ItemTo > > dataChanged
 Model data was changed.
 
emits< AListModelRange< ItemTo > > dataInserted
 Model data was added.
 
emits< AListModelRange< ItemTo > > dataRemoved
 Model data about to remove.
 
- Static Public Attributes inherited from AObject
static constexpr AObjectBaseGENERIC_OBSERVER = nullptr
 Indicates that a connection should not be explicitly linked to receiver's lifetime.
 
- Static Public Attributes inherited from AObjectBase
static ASpinlockMutex SIGNAL_SLOT_GLOBAL_SYNC
 
- Protected Member Functions inherited from AObject
void setThread (_< AAbstractThread > thread)
 Set thread of the object.
 
- Protected Member Functions inherited from AObjectBase
void clearAllIngoingConnections () noexcept
 
virtual void handleSlotException (std::exception_ptr exception)
 Called then an exception has thrown during slot processing of the signal emitted by this object.
 

Member Function Documentation#

◆ listItemAt()#

template<typename ItemTo, typename ItemFrom, typename Adapter>
ItemTo AListModelAdapter< ItemTo, ItemFrom, Adapter >::listItemAt ( const AListModelIndex & index)
inlineoverridevirtual

Implements IListModel< ItemTo >.

◆ listSize()#

template<typename ItemTo, typename ItemFrom, typename Adapter>
size_t AListModelAdapter< ItemTo, ItemFrom, Adapter >::listSize ( )
inlineoverridevirtual

Implements IListModel< ItemTo >.

◆ removeItem()#

template<typename ItemTo, typename ItemFrom, typename Adapter>
void AListModelAdapter< ItemTo, ItemFrom, Adapter >::removeItem ( const AListModelIndex & item)
inlineoverridevirtual

◆ removeItems() [1/2]#

template<typename ItemTo, typename ItemFrom, typename Adapter>
void AListModelAdapter< ItemTo, ItemFrom, Adapter >::removeItems ( const AListModelRange< ItemTo > & items)
inlineoverridevirtual

◆ removeItems() [2/2]#

template<typename ItemTo, typename ItemFrom, typename Adapter>
void AListModelAdapter< ItemTo, ItemFrom, Adapter >::removeItems ( const AListModelSelection< ItemTo > & items)
inlineoverridevirtual

Reimplemented from IRemovableListModel< ItemTo >.