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static void | disconnect () |
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template<AAnySignal Signal, aui::derived_from< AObjectBase > Object, ACompatibleSlotFor< Signal > Function> |
static decltype(auto) | connect (const Signal &signal, Object *object, Function &&function) |
| Connects signal to the slot of the specified object.
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template<AAnyProperty Property, aui::derived_from< AObjectBase > Object, typename Function> |
static decltype(auto) | connect (const Property &property, Object *object, Function &&function) |
| Connects property to the slot of the specified object.
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template<APropertyReadable PropertySource, APropertyWritable PropertyDestination>
requires requires { { *propertySource } -> aui::convertible_to<std::decay_t<decltype(*propertyDestination)>>; } |
static void | connect (PropertySource &&propertySource, PropertyDestination &&propertyDestination) |
| Connects source property to the destination property.
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template<APropertyWritable PropertySource, APropertyWritable PropertyDestination>
requires requires { { *propertySource } -> aui::convertible_to<std::decay_t<decltype(*propertyDestination)>>; { *propertyDestination } -> aui::convertible_to<std::decay_t<decltype(*propertySource)>>; } |
static void | biConnect (PropertySource &&propertySource, PropertyDestination &&propertyDestination) |
| Connects source property to the destination property and opposite (bidirectionally).
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template<AAnySignalOrProperty Connectable, aui::derived_from< AObjectBase > Object, ACompatibleSlotFor< Connectable > Function> |
static decltype(auto) | connect (const Connectable &connectable, Object &object, Function &&function) |
| Connects signal or property to the slot of the specified object.
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template<AAnySignalOrProperty Connectable, aui::derived_from< AObjectBase > Object, ACompatibleSlotFor< Connectable > Function> |
static decltype(auto) | connect (const Connectable &connectable, _< Object > object, Function &&function) |
| Connects signal or property to the slot of the specified object.
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template<AAnySignalOrProperty Connectable, aui::derived_from< AObjectBase > Object, typename Function> |
static decltype(auto) | connect (const Connectable &connectable, ASlotDef< Object *, Function > slotDef) |
| Connects signal to the slot of the specified object. Slot is packed to single argument.
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template<AAnyProperty Property, typename Object, ACompatibleSlotFor< Property > Function>
requires (!aui::derived_from<Object, AObject>) |
static void | connect (const Property &property, _< Object > object, Function &&function) |
| Connects signal or property to the slot of the specified non-AObject type.
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static void | moveToThread (aui::no_escape< AObject > object, _< AAbstractThread > thread) |
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emits< AListModelRange< ItemTo > > | dataChanged |
| Model data was changed.
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emits< AListModelRange< ItemTo > > | dataInserted |
| Model data was added.
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emits< AListModelRange< ItemTo > > | dataRemoved |
| Model data about to remove.
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static constexpr AObjectBase * | GENERIC_OBSERVER = nullptr |
| Indicates that a connection should not be explicitly linked to receiver's lifetime.
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static ASpinlockMutex | SIGNAL_SLOT_GLOBAL_SYNC |
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void | setThread (_< AAbstractThread > thread) |
| Set thread of the object.
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void | clearAllIngoingConnections () noexcept |
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virtual void | handleSlotException (std::exception_ptr exception) |
| Called then an exception has thrown during slot processing of the signal emitted by this object.
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