|
AUI Framework
master
Cross-platform base for C++ UI apps
|
This is the complete list of members for AHorizontalLayout, including all inherited members.
| addView(const _< AView > &view, AOptional< size_t > index=std::nullopt)=0 | ALayout | pure virtual |
| AHorizontalLayout() (defined in AHorizontalLayout) | AHorizontalLayout | inline |
| AHorizontalLayout(int spacing) (defined in AHorizontalLayout) | AHorizontalLayout | inline |
| ALayout()=default (defined in ALayout) | ALayout | |
| AObject() (defined in AObject) | AObject | |
| AObjectBase()=default (defined in AObjectBase) | AObjectBase | |
| AObjectBase(AObjectBase &&rhs) noexcept (defined in AObjectBase) | AObjectBase | inline |
| AObjectBase(const AObjectBase &rhs) noexcept (defined in AObjectBase) | AObjectBase | inline |
| biConnect(PropertySource &&propertySource, PropertyDestination &&propertyDestination) | AObject | inlinestatic |
| clearAllIngoingConnections() noexcept (defined in AObjectBase) | AObjectBase | protected |
| connect(const Signal &signal, Object *object, Function &&function) | AObject | inlinestatic |
| connect(const Property &property, Object *object, Function &&function) | AObject | inlinestatic |
| connect(PropertySource &&propertySource, PropertyDestination &&propertyDestination) | AObject | inlinestatic |
| connect(const Connectable &connectable, Object &object, Function &&function) | AObject | inlinestatic |
| connect(const Connectable &connectable, Function &&function) | AObject | inline |
| connect(const Connectable &connectable, _< Object > object, Function &&function) | AObject | inlinestatic |
| connect(const Connectable &connectable, ASlotDef< Object *, Function > slotDef) | AObject | inlinestatic |
| connect(const Property &property, _< Object > object, Function &&function) | AObject | inlinestatic |
| DIRECTION (defined in AHorizontalLayout) | AHorizontalLayout | static |
| disconnect() (defined in AObject) | AObject | static |
| GENERIC_OBSERVER | AObject | static |
| getAllViews()=0 | ALayout | pure virtual |
| getLayoutDirection() override (defined in AHorizontalLayout) | AHorizontalLayout | virtual |
| getMinimumHeight() override (defined in AHorizontalLayout) | AHorizontalLayout | virtual |
| getMinimumWidth() override (defined in AHorizontalLayout) | AHorizontalLayout | virtual |
| getSpacing() const (defined in AHorizontalLayout) | AHorizontalLayout | inline |
| getThread() const (defined in AObject) | AObject | inline |
| handleSlotException(std::exception_ptr exception) | AObjectBase | protectedvirtual |
| isSignalsEnabled() const noexcept (defined in AObject) | AObject | inline |
| isSlotsCallsOnlyOnMyThread() const noexcept (defined in AObject) | AObject | inline |
| moveToThread(aui::no_escape< AObject > object, _< AAbstractThread > thread) (defined in AObject) | AObject | static |
| noncopyable()=default (defined in aui::noncopyable) | aui::noncopyable | |
| noncopyable(const noncopyable &)=delete (defined in aui::noncopyable) | aui::noncopyable | |
| onResize(int x, int y, int width, int height) override (defined in AHorizontalLayout) | AHorizontalLayout | virtual |
| operator=(const AObjectBase &rhs) noexcept (defined in AObjectBase) | AObjectBase | inline |
| operator=(AObjectBase &&rhs) noexcept (defined in AObjectBase) | AObjectBase | inline |
| operator=(const noncopyable &)=delete (defined in aui::noncopyable) | aui::noncopyable | |
| operator^(T &&t) noexcept (defined in AObject) | AObject | inline |
| removeView(aui::no_escape< AView > view, size_t index)=0 | ALayout | pure virtual |
| setSignalsEnabled(bool enabled) (defined in AObject) | AObject | inline |
| setSlotsCallsOnlyOnMyThread(bool slotsCallsOnlyOnMyThread) (defined in AObject) | AObject | inline |
| setSpacing(int spacing) override | AHorizontalLayout | virtual |
| setThread(_< AAbstractThread > thread) | AObject | inlineprotected |
| sharedPtr() (defined in AObject) | AObject | inline |
| SIGNAL_SLOT_GLOBAL_SYNC (defined in AObjectBase) | AObjectBase | static |
| weakPtr() (defined in AObject) | AObject | inline |
| ~ALayout()=default (defined in ALayout) | ALayout | virtual |
| ~AObject()=default (defined in AObject) | AObject | virtual |
| ~AObjectBase()=default (defined in AObjectBase) | AObjectBase | virtual |