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AUI Framework
master
Cross-platform base for C++ UI apps
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Concatenates multiple sequential input streams into one.
#include <AUI/IO/AConcatInputStream.h>
Public Member Functions# | |
| AConcatInputStream (ADeque< _< IInputStream > > inputStreams) noexcept | |
| size_t | read (char *dst, size_t size) override |
Reads up to size bytes from stream. Blocking (waiting for new data) is allowed. | |
Public Member Functions inherited from IInputStream | |
| size_t | read (std::span< std::byte > destination) |
Reads up to destination.size() bytes from stream. Blocking (waiting for new data) is allowed. | |
| void | readExact (char *dst, size_t size) |
Reads exact size bytes from stream. Blocking (waiting for new data) is allowed. | |
| template<typename T> | |
| T | deserialize () |
| template<typename T> | |
| IInputStream & | operator>> (T &dst) |
| template<typename T> | |
| IInputStream & | operator>> (T &&dst) |
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overridevirtual |
| dst | destination buffer |
| size | destination buffer's size. > 0 |
Implements IInputStream.