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AUI Framework
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Cross-platform base for C++ UI apps
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Strong type used to store angle in radians. More...
#include <AUI/Util/AAngleRadians.h>
Public Member Functions# | |
| constexpr | AAngleRadians (float radians) noexcept |
| constexpr float | radians () const noexcept |
| constexpr float | degrees () const noexcept |
| AAngleRadians & | operator+= (AAngleRadians rhs) noexcept |
| AAngleRadians & | operator-= (AAngleRadians rhs) noexcept |
| AAngleRadians & | operator*= (float k) noexcept |
| AAngleRadians & | operator/= (float k) noexcept |
| AAngleRadians | operator+ (AAngleRadians rhs) const noexcept |
| AAngleRadians | operator- (AAngleRadians rhs) const noexcept |
| AAngleRadians | operator* (float k) const noexcept |
| AAngleRadians | operator/ (float k) const noexcept |
Recommended way is to use operator literal format: