AConstraints#
| Header: | #include <AUI/Util/AConstraints.hpp> |
| CMake: | aui_link(my_target PUBLIC aui::views) |
Examples#
examples/app/game_of_life/src/main.cpp
Game of Life — Game of Life implementation that uses advanced large dynamic data rendering techniques such as ITexture, AImage to be GPU friendly. The computation is performed in AThreadPool.