AUI Framework  master
Cross-platform base for C++ UI apps
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Texture1D.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12//
   13// Created by alex2 on 09.12.2020.
   14//
   15
   16#pragma once
   17
   18
   19#include <cstdint>
   20#include <AUI/Common/AVector.h>
   21#include <AUI/Common/AColor.h>
   22#include "Texture.h"
   23
   24namespace gl {
   25    class API_AUI_VIEWS Texture1D: public Texture<TEXTURE_1D> {
   26    public:
   27        void tex1D(const AVector<AColor>& image);
   28        virtual ~Texture1D() = default;
   29    };
   30}
A std::vector with AUI extensions.
Definition AVector.h:39
Definition Texture1D.h:25