AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
Padding.h
1/*
2 * AUI Framework - Declarative UI toolkit for modern C++20
3 * Copyright (C) 2020-2024 Alex2772 and Contributors
4 *
5 * SPDX-License-Identifier: MPL-2.0
6 *
7 * This Source Code Form is subject to the terms of the Mozilla Public
8 * License, v. 2.0. If a copy of the MPL was not distributed with this
9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 */
11
12//
13// Created by alex2 on 01.01.2021.
14//
15
16#pragma once
17
18#include <AUI/Util/AMetric.h>
19#include "IProperty.h"
20
21namespace ass {
22
27 struct Padding {
32
34 left(all),
35 top(all),
36 right(all),
37 bottom(all)
38 {
39 }
41 left(horizontal),
42 top(vertical),
43 right(horizontal),
44 bottom(vertical)
45 {
46 }
48 left(horizontal),
49 top(top),
50 right(horizontal),
51 bottom(bottom)
52 {
53 }
55 left(left),
56 top(top),
57 right(right),
58 bottom(bottom)
59 {
60 }
61 };
62
63 namespace prop {
64 template<>
65 struct API_AUI_VIEWS Property<Padding>: IPropertyBase {
66 private:
67 Padding mInfo;
68
69 public:
70 Property(const Padding& info) : mInfo(info) {
71
72 }
73
74 void applyFor(AView* view) override;
75
76 [[nodiscard]]
77 const auto& value() const noexcept {
78 return mInfo;
79 }
80 };
81 }
82}
Base class of all UI objects.
Definition: AView.h:77
Controls the padding of AView.
Definition: Padding.h:27
Base class for all properties.
Definition: IPropertyBase.h:49
Definition: IProperty.h:19
Definition: unset.h:28