AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
Opacity.h
1/*
2 * AUI Framework - Declarative UI toolkit for modern C++20
3 * Copyright (C) 2020-2024 Alex2772 and Contributors
4 *
5 * SPDX-License-Identifier: MPL-2.0
6 *
7 * This Source Code Form is subject to the terms of the Mozilla Public
8 * License, v. 2.0. If a copy of the MPL was not distributed with this
9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 */
11
12
13
14#pragma once
15
16
17#include <AUI/Util/AMetric.h>
18#include <AUI/Traits/values.h>
19#include "IProperty.h"
20
21namespace ass {
22
27 struct Opacity {
29
30 explicit Opacity(float opacity) : opacity(opacity) {}
31 };
32
33 namespace prop {
34 template<>
35 struct API_AUI_VIEWS Property<Opacity>: IPropertyBase {
36 private:
37 Opacity mInfo;
38
39 public:
40 Property(const Opacity& info) : mInfo(info) {
41
42 }
43
44 void applyFor(AView* view) override;
45
46 [[nodiscard]]
47 const auto& value() const noexcept {
48 return mInfo;
49 }
50 };
51 }
52}
Base class of all UI objects.
Definition: AView.h:77
Controls the opacity of AView.
Definition: Opacity.h:27
Base class for all properties.
Definition: IPropertyBase.h:49
Definition: IProperty.h:19
Clamps the possible values for a number to the specified range: [min;max].
Definition: values.h:452