AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
MinSize.h
1/*
2 * AUI Framework - Declarative UI toolkit for modern C++20
3 * Copyright (C) 2020-2024 Alex2772 and Contributors
4 *
5 * SPDX-License-Identifier: MPL-2.0
6 *
7 * This Source Code Form is subject to the terms of the Mozilla Public
8 * License, v. 2.0. If a copy of the MPL was not distributed with this
9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 */
11
12//
13// Created by alex2 on 01.01.2021.
14//
15
16#pragma once
17
18#include <AUI/Util/AMetric.h>
19#include "AUI/Common/IStringable.h"
20#include "IProperty.h"
21
22namespace ass {
23
28 struct MinSize {
31
33
34 explicit MinSize(const AMetric& side) : width(side), height(side) {}
35 };
36
37 namespace prop {
38 template<>
39 struct API_AUI_VIEWS Property<MinSize>: IPropertyBase, IStringable {
40 private:
41 MinSize mInfo;
42
43 public:
44 Property(const MinSize& info) : mInfo(info) {
45
46 }
47
48 void applyFor(AView* view) override;
49
50 [[nodiscard]]
51 const auto& value() const noexcept {
52 return mInfo;
53 }
54 AString toString() const override {
55 return "MinSize({}, {})"_format(mInfo.width, mInfo.height);
56 }
57 };
58 }
59}
Stores dimensions in scalable units (dp, pt, etc...).
Definition: AMetric.h:75
Represents a Unicode character string.
Definition: AString.h:37
Base class of all UI objects.
Definition: AView.h:77
Object that can be converted to string.
Definition: IStringable.h:29
Definition: Size.h:22
Controls the min size of AView.
Definition: MinSize.h:28
Base class for all properties.
Definition: IPropertyBase.h:49
AString toString() const override
Definition: MinSize.h:54
Definition: IProperty.h:19
Definition: unset.h:28