AUI Framework  master
Cross-platform base for C++ UI apps
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Float.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12#pragma once
   13
   14#include <AUI/Util/AMetric.h>
   15#include <AUI/Enum/AFloat.h> // defined here
   16#include "IProperty.h"
   17
   18namespace ass {
   19    namespace prop {
   20        template<>
   21        struct API_AUI_VIEWS Property<AFloat>: IPropertyBase {
   22        private:
   23            AFloat mInfo;
   24
   25        public:
   26            Property(const AFloat& info) : mInfo(info) {
   27
   28            }
   29
   30            void applyFor(AView* view) override;
   31
   32            [[nodiscard]]
   33            const auto& value() const noexcept {
   34                return mInfo;
   35            }
   36        };
   37    }
   38}
Base class of all UI objects.
Definition AView.h:78
AFloat
Specifies text floating in text wrapping views, i.e, ATextArea, AText.
Definition AFloat.h:19
Base class for all properties.
Definition IPropertyBase.h:50