AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
FixedSize.h
1/*
2 * AUI Framework - Declarative UI toolkit for modern C++20
3 * Copyright (C) 2020-2024 Alex2772 and Contributors
4 *
5 * SPDX-License-Identifier: MPL-2.0
6 *
7 * This Source Code Form is subject to the terms of the Mozilla Public
8 * License, v. 2.0. If a copy of the MPL was not distributed with this
9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 */
11
12//
13// Created by alex2 on 03.01.2021.
14//
15
16#pragma once
17
18#include <AUI/Util/AMetric.h>
19#include "IProperty.h"
20
21namespace ass {
26 struct FixedSize {
29
31 explicit FixedSize(const AMetric& side) : width(side), height(side) {}
32 };
33
34
35 namespace prop {
36 template<>
37 struct API_AUI_VIEWS Property<FixedSize>: IPropertyBase {
38 private:
39 FixedSize mInfo;
40
41 public:
42 Property(const FixedSize& info) : mInfo(info) {
43 }
44
45 void applyFor(AView* view) override;
46
47 [[nodiscard]]
48 const auto& value() const noexcept {
49 return mInfo;
50 }
51 };
52 }
53}
Stores dimensions in scalable units (dp, pt, etc...).
Definition: AMetric.h:75
Base class of all UI objects.
Definition: AView.h:77
Definition: Size.h:22
Controls the fixed size of AView.
Definition: FixedSize.h:26
Base class for all properties.
Definition: IPropertyBase.h:49
Definition: IProperty.h:19
Definition: unset.h:28