AUI Framework  master
Cross-platform base for C++ UI apps
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Cursor.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12#pragma once
   13
   14#include <AUI/Platform/ACursor.h> // defined here
   15#include <AUI/Util/AMetric.h>
   16#include "IProperty.h"
   17
   18namespace ass {
   19    namespace prop {
   20        template<>
   21        struct API_AUI_VIEWS Property<ACursor>: IPropertyBase {
   22        private:
   23            ACursor mInfo;
   24
   25        public:
   26            Property(const ACursor& info) : mInfo(info) {
   27
   28            }
   29
   30            void applyFor(AView* view) override;
   31
   32            [[nodiscard]]
   33            const auto& value() const noexcept {
   34                return mInfo;
   35            }
   36        };
   37        template<>
   38        struct API_AUI_VIEWS Property<ACursor::System>: Property<ACursor> {
   39            using Property<ACursor>::Property;
   40        };
   41    }
   42}
Represents cursor type.
Definition ACursor.h:26
Base class of all UI objects.
Definition AView.h:78
Base class for all properties.
Definition IPropertyBase.h:50