AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
BorderTop.h
1/*
2 * AUI Framework - Declarative UI toolkit for modern C++20
3 * Copyright (C) 2020-2024 Alex2772 and Contributors
4 *
5 * SPDX-License-Identifier: MPL-2.0
6 *
7 * This Source Code Form is subject to the terms of the Mozilla Public
8 * License, v. 2.0. If a copy of the MPL was not distributed with this
9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 */
11
12#pragma once
13
14#include <AUI/ASS/Property/IProperty.h>
15#include <AUI/Util/AMetric.h>
16
17namespace ass {
18
23 struct BorderTop {
25 AColor color;
26
27 BorderTop(std::nullptr_t): width(0) {}
28 BorderTop(const AMetric &width, const AColor &color) : width(width), color(color) {}
29 };
30
31
32 namespace prop {
33 template<>
34 struct API_AUI_VIEWS Property<BorderTop> : IPropertyBase {
35 private:
36 BorderTop mInfo;
37
38 public:
39 Property(const BorderTop& info) : mInfo(info) {
40
41 }
42
43 void renderFor(AView* view, const ARenderContext& ctx) override;
44
45 bool isNone() override;
46
47 PropertySlot getPropertySlot() const override;
48
49 [[nodiscard]]
50 const auto& value() const noexcept {
51 return mInfo;
52 }
53 };
54 }
55}
Represents a 4-component floating point color.
Definition: AColor.h:27
Stores dimensions in scalable units (dp, pt, etc...).
Definition: AMetric.h:75
Base class of all UI objects.
Definition: AView.h:77
Render context passed to AView::render.
Definition: ARenderContext.h:43
Definition: Size.h:22
Represents top border.
Definition: BorderTop.h:23
Base class for all properties.
Definition: IPropertyBase.h:49
Definition: IProperty.h:19