AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
BorderBottom.h
1/*
2 * AUI Framework - Declarative UI toolkit for modern C++20
3 * Copyright (C) 2020-2024 Alex2772 and Contributors
4 *
5 * SPDX-License-Identifier: MPL-2.0
6 *
7 * This Source Code Form is subject to the terms of the Mozilla Public
8 * License, v. 2.0. If a copy of the MPL was not distributed with this
9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 */
11
12//
13// Created by alex2 on 08.01.2021.
14//
15
16#pragma once
17
18#include <AUI/ASS/Property/IProperty.h>
19#include <AUI/Util/AMetric.h>
20
21namespace ass {
22
27 struct BorderBottom {
29 AColor color;
30
31 BorderBottom(std::nullptr_t): width(0) {}
32 BorderBottom(const AMetric &width, const AColor &color) : width(width), color(color) {}
33 };
34
35
36 namespace prop {
37 template<>
38 struct API_AUI_VIEWS Property<BorderBottom> : IPropertyBase {
39 private:
40 BorderBottom mInfo;
41
42 public:
43 Property(const BorderBottom& info) : mInfo(info) {
44
45 }
46
47 void renderFor(AView* view, const ARenderContext& ctx) override;
48
49 bool isNone() override;
50
51 PropertySlot getPropertySlot() const override;
52
53 [[nodiscard]]
54 const auto& value() const noexcept {
55 return mInfo;
56 }
57 };
58 }
59}
Represents a 4-component floating point color.
Definition: AColor.h:27
Stores dimensions in scalable units (dp, pt, etc...).
Definition: AMetric.h:75
Base class of all UI objects.
Definition: AView.h:77
Render context passed to AView::render.
Definition: ARenderContext.h:43
Definition: Size.h:22
Represents bottom border.
Definition: BorderBottom.h:27
Base class for all properties.
Definition: IPropertyBase.h:49
Definition: IProperty.h:19