AUI Framework
master
Cross-platform module-based framework for developing C++20 desktop applications
BackgroundSolid.h
1
/*
2
* AUI Framework - Declarative UI toolkit for modern C++20
3
* Copyright (C) 2020-2024 Alex2772 and Contributors
4
*
5
* SPDX-License-Identifier: MPL-2.0
6
*
7
* This Source Code Form is subject to the terms of the Mozilla Public
8
* License, v. 2.0. If a copy of the MPL was not distributed with this
9
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
10
*/
11
12
//
13
// Created by alex2 on 29.12.2020.
14
//
15
16
#pragma once
17
18
#include "IProperty.h"
19
20
namespace
ass {
21
26
struct
BackgroundSolid
{
27
AColor
color;
28
29
BackgroundSolid
(
const
AColor
& color) : color(color) {}
30
BackgroundSolid
(std::nullptr_t) : color(0.f) {}
31
};
32
33
namespace
prop {
34
template
<>
35
struct
API_AUI_VIEWS
Property
<
BackgroundSolid
>:
IPropertyBase
{
36
private
:
37
BackgroundSolid
mInfo;
38
39
public
:
40
Property
(
const
BackgroundSolid
& info) : mInfo(info) {
41
42
}
43
44
void
renderFor(
AView
* view,
const
ARenderContext
& ctx)
override
;
45
46
bool
isNone()
override
;
47
48
PropertySlot getPropertySlot()
const override
;
49
50
[[nodiscard]]
51
const
auto
& value()
const
noexcept
{
52
return
mInfo;
53
}
54
};
55
56
}
57
}
AColor
Represents a 4-component floating point color.
Definition:
AColor.h:27
AView
Base class of all UI objects.
Definition:
AView.h:77
ARenderContext
Render context passed to AView::render.
Definition:
ARenderContext.h:43
ass::BackgroundSolid
Represents solid (single color) background.
Definition:
BackgroundSolid.h:26
ass::prop::IPropertyBase
Base class for all properties.
Definition:
IPropertyBase.h:49
ass::prop::Property
Definition:
IProperty.h:19