AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
BackgroundSolid.h
1/*
2 * AUI Framework - Declarative UI toolkit for modern C++20
3 * Copyright (C) 2020-2024 Alex2772 and Contributors
4 *
5 * SPDX-License-Identifier: MPL-2.0
6 *
7 * This Source Code Form is subject to the terms of the Mozilla Public
8 * License, v. 2.0. If a copy of the MPL was not distributed with this
9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 */
11
12//
13// Created by alex2 on 29.12.2020.
14//
15
16#pragma once
17
18#include "IProperty.h"
19
20namespace ass {
21
27 AColor color;
28
29 BackgroundSolid(const AColor& color) : color(color) {}
30 BackgroundSolid(std::nullptr_t) : color(0.f) {}
31 };
32
33 namespace prop {
34 template<>
35 struct API_AUI_VIEWS Property<BackgroundSolid>: IPropertyBase {
36 private:
37 BackgroundSolid mInfo;
38
39 public:
40 Property(const BackgroundSolid& info) : mInfo(info) {
41
42 }
43
44 void renderFor(AView* view, const ARenderContext& ctx) override;
45
46 bool isNone() override;
47
48 PropertySlot getPropertySlot() const override;
49
50 [[nodiscard]]
51 const auto& value() const noexcept {
52 return mInfo;
53 }
54 };
55
56 }
57}
Represents a 4-component floating point color.
Definition: AColor.h:27
Base class of all UI objects.
Definition: AView.h:77
Render context passed to AView::render.
Definition: ARenderContext.h:43
Represents solid (single color) background.
Definition: BackgroundSolid.h:26
Base class for all properties.
Definition: IPropertyBase.h:49
Definition: IProperty.h:19