AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
AScrollEvent.h
1/*
2 * AUI Framework - Declarative UI toolkit for modern C++20
3 * Copyright (C) 2020-2024 Alex2772 and Contributors
4 *
5 * SPDX-License-Identifier: MPL-2.0
6 *
7 * This Source Code Form is subject to the terms of the Mozilla Public
8 * License, v. 2.0. If a copy of the MPL was not distributed with this
9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 */
11
12#pragma once
13
14#include <glm/glm.hpp>
15#include "APointerIndex.h"
16
28 glm::vec2 origin;
29
35 mutable glm::vec2 delta;
36
40 bool kinetic = false;
41
46};
Wrapper class that stores either mouse button index or finger index.
Definition: APointerIndex.h:21
AOptional< AInput::Key > button() const noexcept
Definition: APointerIndex.h:56
Pointing method scroll event.
Definition: AScrollEvent.h:20
APointerIndex pointerIndex
Pointer index for touchscreen; LBUTTON for mouse cursor.
Definition: AScrollEvent.h:45
glm::vec2 delta
The amount of scroll.
Definition: AScrollEvent.h:35
bool kinetic
Whether the event simulated by kinetic scroll feature or not.
Definition: AScrollEvent.h:40
glm::vec2 origin
Where does the event occurred.
Definition: AScrollEvent.h:28