AUI Framework  master
Cross-platform base for C++ UI apps
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ImageRendering.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12//
   13// Created by alex2 on 29.12.2020.
   14//
   15
   16#pragma once
   17
   18#include <AUI/Util/ALayoutDirection.h>
   19#include "IProperty.h"
   20#include <AUI/Enum/ImageRendering.h> // defined here
   21
   22namespace ass {
   23
   24    namespace prop {
   25        template<>
   26        struct API_AUI_VIEWS Property<ImageRendering>: IPropertyBase {
   27        private:
   28            ImageRendering mInfo;
   29
   30        public:
   31            Property(const ImageRendering& info) : mInfo(info) {
   32
   33            }
   34
   35            void renderFor(AView* view, const ARenderContext& ctx) override;
   36            PropertySlot getPropertySlot() const override;
   37
   38            [[nodiscard]]
   39            const auto& value() const noexcept {
   40                return mInfo;
   41            }
   42        };
   43
   44    }
   45}
Base class of all UI objects.
Definition AView.h:78
ImageRendering
Controls the image rendering type.
Definition ImageRendering.h:25
Render context passed to AView::render.
Definition ARenderContext.h:43
Base class for all properties.
Definition IPropertyBase.h:50