AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
AAbsoluteLayout.h
1/*
2 * AUI Framework - Declarative UI toolkit for modern C++20
3 * Copyright (C) 2020-2024 Alex2772 and Contributors
4 *
5 * SPDX-License-Identifier: MPL-2.0
6 *
7 * This Source Code Form is subject to the terms of the Mozilla Public
8 * License, v. 2.0. If a copy of the MPL was not distributed with this
9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 */
11
12#pragma once
13
14#include "ALinearLayout.h"
15
16namespace aui::detail {
19 AMetric pivotX = 0, pivotY = 0;
20 AOptional<AMetric> sizeX, sizeY;
21
22 operator _<AView>() const {
23 return view;
24 }
25 };
26}
27
32class API_AUI_VIEWS AAbsoluteLayout: public ALinearLayout<aui::detail::AbsoluteLayoutCell> {
33public:
34 void onResize(int x, int y, int width, int height) override;
35
37
38 void addView(const _<AView>& view, AOptional<size_t> index) override;
39
40 int getMinimumWidth() override;
41 int getMinimumHeight() override;
42
43private:
45};
46
Absolute positioning layout. Allows to explicitly set your own coordinates.
Definition: AAbsoluteLayout.h:32
virtual void addView(const _< AView > &view, AOptional< size_t > index=std::nullopt)=0
Attaches view to the layout.
Implements addView/removeView/getAllViews and protected mViews field for Vertical,...
Definition: ALinearLayout.h:59
Stores dimensions in scalable units (dp, pt, etc...).
Definition: AMetric.h:75
Utility wrapper implementing the stack-allocated (fast) optional idiom.
Definition: AOptional.h:32
An std::weak_ptr with AUI extensions.
Definition: SharedPtrTypes.h:177
Definition: Size.h:22
Definition: AAbsoluteLayout.h:17
Definition: values.h:109