AUI Framework
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Cross-platform base for C++ UI apps
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Profiling (debugging) settings for this window. More...
#include <AUI/Platform/AWindowBase.h>
Signals and public fields | |
AProperty< _weak< AView > > | highlightView |
View to highlight. | |
AProperty< bool > | highlightRedrawRequests = false |
Highlight redraw requests. | |
AProperty< bool > | renderToTextureDecay = false |
Visually displays render-to-texture caching by decreasing brightness of pixels that didn't updated in this frame. This effect may help to debug AView::redraw issues. | |
AProperty< bool > | breakpointOnMarkMinContentSizeInvalid = false |
When set to true, the next time window's markMinContentSizeInvalid, debugger is invoked. Value is reset to false. | |
Profiling (debugging) settings for this window.
Can be controlled with devtools window.