AUI Framework  develop
Cross-platform base for C++ UI apps
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AWindowBase::Profiling Struct Reference

Profiling (debugging) settings for this window. More...

#include <AUI/Platform/AWindowBase.h>

Signals and public fields

AProperty< _weak< AView > > highlightView
 View to highlight.
 
AProperty< bool > highlightRedrawRequests = false
 Highlight redraw requests.
 
AProperty< bool > renderToTextureDecay = false
 Visually displays render-to-texture caching by decreasing brightness of pixels that didn't updated in this frame. This effect may help to debug AView::redraw issues.
 
AProperty< bool > breakpointOnMarkMinContentSizeInvalid = false
 When set to true, the next time window's markMinContentSizeInvalid, debugger is invoked. Value is reset to false.
 

Detailed Description

Profiling (debugging) settings for this window.

Can be controlled with devtools window.


The documentation for this struct was generated from the following file:
Collaboration diagram for AWindowBase::Profiling: