AUI Framework
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Cross-platform base for C++ UI apps
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Public Member Functions# | |
void | beginPaint (AWindowBase &window) override |
void | endPaint (AWindowBase &window) override |
void | beginResize (AWindowBase &window) override |
IRenderer & | renderer () override |
AImage | makeScreenshot () override |
uint8_t & | stencil (const glm::uvec2 &position) |
glm::uvec2 | bitmapSize () const |
void | putPixel (const glm::uvec2 &position, const glm::u8vec3 &color) noexcept |
void | putPixel (const glm::uvec2 &position, const glm::u8vec4 &color) noexcept |
glm::u8vec4 | getPixel (const glm::uvec2 &position) noexcept |
void | endResize (AWindowBase &window) override |
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noncopyable (const noncopyable &)=delete | |
noncopyable & | operator= (const noncopyable &)=delete |
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void | requestFrame () |
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virtual void | init (const Init &init) |
virtual void | destroyNativeWindow (AWindowBase &window)=0 |
Protected Member Functions# | |
void | reallocate (const AWindowBase &window) |
virtual void | reallocate () |
Protected Attributes# | |
AByteBuffer | mStencilBlob |
glm::uvec2 | mBitmapSize |
std::uint8_t * | mBitmapBlob = nullptr |
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AString | mWindowClass |
HDC | mWindowDC |
HDC | mPainterDC = nullptr |
PAINTSTRUCT | mPaintstruct |
AWindow * | mWindow |
void * | mDisplayLink |
bool | mFrameScheduled = false |
bool | mSmoothResize = !(ARenderingContextOptions::get().flags & ARenderContextFlags::NO_SMOOTH) |
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overridevirtual |
Reimplemented from CommonRenderingContext.
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overridevirtual |
Implements IRenderingContext.
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overridevirtual |
Reimplemented from CommonRenderingContext.
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overridevirtual |
Implements IRenderingContext.
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overridevirtual |
Implements IRenderingContext.
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overridevirtual |
Implements IRenderingContext.