AUI Framework
develop
Cross-platform base for C++ UI apps
|
This is the complete list of members for AWordWrappingLayout, including all inherited members.
addView(const _< AView > &view, AOptional< size_t > index) override | AWordWrappingLayout | virtual |
ALayout()=default (defined in ALayout) | ALayout | |
AObject() (defined in AObject) | AObject | |
AObjectBase()=default (defined in AObjectBase) | AObjectBase | |
AObjectBase(AObjectBase &&rhs) noexcept (defined in AObjectBase) | AObjectBase | inline |
biConnect(PropertySource &&propertySource, PropertyDestination &&propertyDestination) | AObject | inlinestatic |
clearSignals() noexcept (defined in AObjectBase) | AObjectBase | |
connect(const Signal &signal, Object *object, Function &&function) | AObject | inlinestatic |
connect(const Property &property, Object *object, Function &&function) | AObject | inlinestatic |
connect(PropertySource &&propertySource, PropertyDestination &&propertyDestination) | AObject | inlinestatic |
connect(const Connectable &connectable, Object &object, Function &&function) | AObject | inlinestatic |
connect(const Connectable &connectable, Function &&function) | AObject | inline |
connect(const Connectable &connectable, _< Object > object, Function &&function) | AObject | inlinestatic |
connect(const Connectable &connectable, ASlotDef< Object *, Function > slotDef) | AObject | inlinestatic |
connect(const Property &property, _< Object > object, Function &&function) | AObject | inlinestatic |
disconnect() (defined in AObject) | AObject | static |
getAllViews()=0 | ALayout | pure virtual |
getLayoutDirection() (defined in ALayout) | ALayout | virtual |
getMinimumHeight() override (defined in AWordWrappingLayout) | AWordWrappingLayout | virtual |
getMinimumWidth() override (defined in AWordWrappingLayout) | AWordWrappingLayout | virtual |
getThread() const (defined in AObject) | AObject | inline |
isSignalsEnabled() const noexcept (defined in AObject) | AObject | inline |
isSlotsCallsOnlyOnMyThread() const noexcept (defined in AObject) | AObject | inline |
moveToThread(aui::no_escape< AObject > object, _< AAbstractThread > thread) (defined in AObject) | AObject | static |
noncopyable()=default (defined in aui::noncopyable) | aui::noncopyable | |
noncopyable(const noncopyable &)=delete (defined in aui::noncopyable) | aui::noncopyable | |
onResize(int x, int y, int width, int height) override (defined in AWordWrappingLayout) | AWordWrappingLayout | virtual |
operator=(const noncopyable &)=delete (defined in aui::noncopyable) | aui::noncopyable | |
operator^(T &&t) (defined in AObject) | AObject | inline |
removeView(aui::no_escape< AView > view, size_t index) override | AWordWrappingLayout | virtual |
setSignalsEnabled(bool enabled) (defined in AObject) | AObject | inline |
setSlotsCallsOnlyOnMyThread(bool slotsCallsOnlyOnMyThread) (defined in AObject) | AObject | inline |
setSpacing(int spacing) | ALayout | virtual |
setThread(_< AAbstractThread > thread) | AObject | inlineprotected |
sharedPtr() (defined in AObject) | AObject | inline |
weakPtr() (defined in AObject) | AObject | inline |
~ALayout()=default (defined in ALayout) | ALayout | virtual |
~AObject()=default (defined in AObject) | AObject | virtual |
~AObjectBase() (defined in AObjectBase) | AObjectBase | inline |