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Cross-platform base for C++ UI apps
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AVerticalLayout Member List

This is the complete list of members for AVerticalLayout, including all inherited members.

addView(const _< AView > &view, AOptional< size_t > index=std::nullopt)=0ALayoutpure virtual
ALayout()=default (defined in ALayout)ALayout
AObject() (defined in AObject)AObject
AObjectBase()=default (defined in AObjectBase)AObjectBase
AObjectBase(AObjectBase &&rhs) noexcept (defined in AObjectBase)AObjectBaseinline
AVerticalLayout() (defined in AVerticalLayout)AVerticalLayoutinline
AVerticalLayout(int spacing) (defined in AVerticalLayout)AVerticalLayoutinline
biConnect(PropertySource &&propertySource, PropertyDestination &&propertyDestination)AObjectinlinestatic
clearSignals() noexcept (defined in AObjectBase)AObjectBase
connect(const Signal &signal, Object *object, Function &&function)AObjectinlinestatic
connect(const Property &property, Object *object, Function &&function)AObjectinlinestatic
connect(PropertySource &&propertySource, PropertyDestination &&propertyDestination)AObjectinlinestatic
connect(const Connectable &connectable, Object &object, Function &&function)AObjectinlinestatic
connect(const Connectable &connectable, Function &&function)AObjectinline
connect(const Connectable &connectable, _< Object > object, Function &&function)AObjectinlinestatic
connect(const Connectable &connectable, ASlotDef< Object *, Function > slotDef)AObjectinlinestatic
connect(const Property &property, _< Object > object, Function &&function)AObjectinlinestatic
DIRECTION (defined in AVerticalLayout)AVerticalLayoutstatic
disconnect() (defined in AObject)AObjectstatic
getAllViews()=0ALayoutpure virtual
getLayoutDirection() override (defined in AVerticalLayout)AVerticalLayoutvirtual
getMinimumHeight() override (defined in AVerticalLayout)AVerticalLayoutvirtual
getMinimumWidth() override (defined in AVerticalLayout)AVerticalLayoutvirtual
getSpacing() const (defined in AVerticalLayout)AVerticalLayoutinline
getThread() const (defined in AObject)AObjectinline
isSignalsEnabled() const noexcept (defined in AObject)AObjectinline
isSlotsCallsOnlyOnMyThread() const noexcept (defined in AObject)AObjectinline
moveToThread(aui::no_escape< AObject > object, _< AAbstractThread > thread) (defined in AObject)AObjectstatic
noncopyable()=default (defined in aui::noncopyable)aui::noncopyable
noncopyable(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
onResize(int x, int y, int width, int height) override (defined in AVerticalLayout)AVerticalLayoutvirtual
operator=(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
operator^(T &&t) (defined in AObject)AObjectinline
removeView(aui::no_escape< AView > view, size_t index)=0ALayoutpure virtual
setSignalsEnabled(bool enabled) (defined in AObject)AObjectinline
setSlotsCallsOnlyOnMyThread(bool slotsCallsOnlyOnMyThread) (defined in AObject)AObjectinline
setSpacing(int spacing) overrideAVerticalLayoutvirtual
setThread(_< AAbstractThread > thread)AObjectinlineprotected
sharedPtr() (defined in AObject)AObjectinline
weakPtr() (defined in AObject)AObjectinline
~ALayout()=default (defined in ALayout)ALayoutvirtual
~AObject()=default (defined in AObject)AObjectvirtual
~AObjectBase() (defined in AObjectBase)AObjectBaseinline